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focus Spells



1st Level


NameTraitsDescription
Adapt Self Two ActionsClericConcentrateFocusManipulateMorph You make subtle changes to your body to adapt to the situation.
Agile Feet One ActionUncommonClericFocusManipulate The blessings of your god make your feet faster and your movements more fluid.
All-Encompassing Hunger One ActionUncommonDeathFocusManipulateVoidWizard You reach out to devour a life, regardless of whether you need it for sustenance.
Ancestral Memories One ActionUncommonConcentrateFocusSorcerer The memories of long-dead spellcasters grant you their knowledge, making your spells more formidable.
Ancestral Touch One ActionUncommonEmotionFearFocusManipulateMentalOracle You touch a creature and force them to see and feel the ancestors surrounding you.
Angelic Halo One ActionUncommonAuraConcentrateFocusHolySorcerer You gain an angelic halo with an aura that increases allies' healing from the Heal spell.
Appeal to Authority One ActionUncommonConcentrateEmotionFocusMentalSubtleWizard You implant a thought in your target's mind that resembles an authority figure in their life, influencing how they feel about you.
Appearance of Wealth Two ActionsUncommonClericConcentrateFocusIllusionManipulate You create a brief vision of immense wealth filling the spell's area.
Arms of Nature Two ActionsUncommonClericConcentrateFocusManipulateWood All wood, dead or alive, is your armory.
Ashen Wind Two ActionsUncommonConcentrateFocusManipulateOracle You conjure a swirling wind of ashes that blows through the area.
Athletic Rush One ActionUncommonClericFocusManipulate Your body fills with physical power and skill.
Augmented Body One ActionUncommonConcentrateFocusMorphWizard You magically augment your body with clockwork parts and magitech innovations.
Barbed Spear Two ActionsUncommonAttackConcentrateFocusManipulateSorcerer You conjure a vicious barbed spear and hurl it at a foe.
Bit of Luck Two ActionsUncommonClericConcentrateFocusFortuneManipulate You tilt the scales of luck slightly to protect a creature from disaster.
Blood Infusion Two ActionsUncommonConcentrateFocusManipulateNecromancer You pull blood and other fluid from a thrall before embedding it into another creature.
Blood Ward One ActionUncommonFocusHexManipulateWitch Your patron's aegis descends to shield a target from harm.
Bone Spear Two ActionsUncommonConcentrateFocusManipulateNecromancer You shape a thrall into a spear of jagged bone.
Booming Blast One ActionUncommonConcentrateEmotionFocusMagusMental
Brain Drain Two ActionsUncommonConcentrateFocusManipulateMentalOracle You probe the target's mind to glean knowledge.
Cackle Free ActionUncommonConcentrateFocusHexWitch With a quick burst of laughter, you prolong a magical effect you created.
Call of the Grave Two ActionsUncommonAttackConcentrateFocusManipulateWizard You fire a ray of sickening energy.
Call to Arms ReactionUncommonAuditoryConcentrateCurseboundEmotionFocusMentalOracle You cry out a call to arms, inspiring your allies to enter the fray.
Charged Javelin Two ActionsUncommonAttackClericConcentrateElectricityFocusManipulate You fire a javelin of electricity that leaves a charged field around its target.
Charming Push One ActionUncommonConcentrateFocusIncapacitationMentalWizard You push at the target's mind to deflect their ire.
Charming Touch One ActionUncommonClericEmotionFocusIncapacitationManipulateMentalSubtle You infuse your target with attraction, causing it to act friendlier toward you.
Chastising Retort ReactionUncommonClericConcentrateFocusMental The creature can immediately choose to reveal the truth about its deception as a free action to immediately recover Hit Points equal to the mental damage it took and lose the stupefied condition from the spell.
Cinder Gaze RareClericConcentrateFocusManipulatePrediction You've learned to read the future in the patterns of flames and smoke.
Circle of Weakness One ActionUncommonConcentrateFocusManipulateWizard Winning magical combat often requires exploiting weakness.
Cloak of Shadow One ActionUncommonAuraClericDarknessFocusManipulateShadow You drape the target in a mantle of swirling shadows that make it harder to see.
Clouded Focus Two ActionsUncommonClericConcentrateFocusManipulate You sharpen a creature's senses, though more distant objects become hazy, indistinct, or muted to it.
Cornucopia Two ActionsUncommonConcentrateDruidFocusHealingManipulatePlantVitality Vines twine into a wicker horn in your hands, and out spills a single fruit, nut, or similar small bit of produce.
Counter Performance ReactionUncommonBardCompositionConcentrateFocusFortuneManipulateMental Your performance protects you and your allies.
Creative Splash Two ActionsUncommonClericConcentrateFocusIllusionManipulateVisual A deluge of paint or colorful illusions descend on the area, reflecting your personal creative specialty.
Crescent Scepter One ActionUncommonEmotionFearFocusManipulateMentalVisualWizard You hold up any object, which takes on the appearance of glowing regalia in the eyes of those who look on you, representing the political or religious institute most feared by each creature.
Crown of Prophets One ActionUncommonAnimistFocusMorph Serpents sprout from your head, equally ready to bite your foes or offer you counsel.
Crushing Ground Two ActionsUncommonConcentrateEarthFocusManipulate You tear open the ground then slam it shut.
Cry of Destruction Two ActionsUncommonClericConcentrateFocusManipulateSonic Your voice booms, smashing what's in front of you.
Cutting Eye ReactionUncommonConcentrateFocusWizard Spell Effect: Cutting Eye .
Darkened Forest Form One ActionUncommonAnimistFocusPolymorph Your apparition casts a feral shadow over your form.
Dazzling Flash Two ActionsUncommonClericConcentrateFocusLightManipulateVisual You raise your religious symbol and create a blinding flash of light.
Dead Weight Two ActionsUncommonConcentrateFocusManipulateNecromancer You command a thrall to hurl itself on another creature, fusing their flesh together.
Death's Call ReactionUncommonClericConcentrateFocus Seeing another pass from this world invigorates you.
Deathly Scream One ActionUncommonAuditoryConcentrateEmotionFearFocusMentalNecromancer Your thrall lets forth a spectral scream that pierces the mind.
Debilitating Terror One ActionUncommonConcentrateFearFocusIncapacitationMentalWizard You fill the target's mind with terrifying images to disrupt their combat focus.
Delay Consequence ReactionUncommonClericFocusManipulate
Devouring Dark Form One ActionUncommonAnimistFocusMorph Your apparition's dark power blends with your physical body, allowing you to take on terrifying characteristics of creatures that lurk in dark places.
Diabolic Edict One ActionUncommonConcentrateFocusSorcerer You issue a diabolic edict, demanding the target perform a particular task and offering rewards for its fulfillment.
Dim the Light ReactionUncommonDarknessFocusManipulateSorcerer You magnify the darkness from the triggering effect, causing the ambient light level to flicker briefly so you can slip from sight.
Dimensional Assault One ActionUncommonConcentrateFocusMagusTeleportation You tumble through a small rift in space itself, making a short dimensional hop to better position yourself for a devastating surprise attack.
Discomfiting Whispers One ActionUncommonAnimistAuraFocusMisfortuneVoid You are surrounded by an aura of spiteful murmurings that incite bad luck and punish failure.
Distracting Decoy One ActionUncommonConcentrateFocusRangerVisual You conjure a colorful, fast-moving shape, such as a small bird or other animal that draws your target's eye.
Divine Plagues Two ActionsUncommonClericConcentrateDiseaseFocusManipulate Your deity sends wracking plagues.
Diviner's Sight One ActionUncommonConcentrateFocusFortuneWizard You glimpse into the target's future.
Draconic Barrage Two ActionsUncommonClericConcentrateFocusManipulate You shape energy into a small group of tiny dragons (or other serpentine creatures) that flit around you.
Earth's Bile One ActionUncommonAnimistEarthFireFocus Your apparition is the will of lava and magma made manifest, the earth's molten blood unleashing devastating bursts of liquid stone and unquenchable fire at your command.
Earthworks One Action to Three ActionsUncommonConcentrateEarthFocusManipulateWizard With a ripple of earth, you raise small barriers from the ground.
Eject Soul Two ActionsUncommonClericConcentrateFocusIncapacitationManipulate Your touch disrupts the connection between body and soul, possibly forcing the soul out of the body altogether.
Elemental Betrayal One ActionUncommonConcentrateFocusHexWitch Your patron uses its superior command of the elements, empowering them to undermine your foe.
Elemental Toss One ActionUncommonAttackFocusManipulateSorcerer With a flick of your wrist, you fling a chunk of your elemental matter at your foe.
Embodiment of Battle One ActionUncommonAnimistFocus Your apparition guides your attacks and imparts its skill to your movements.
Empty Inside One ActionUncommonClericConcentrateFocusMental You inject a sliver of the void into your mind, momentarily remaking it into a bleak and empty place.
Entreat Spirit One ActionUncommonConcentrateFocusManipulate You invite a spirit you've bonded with to bolster your mind.
Evolution Surge Two ActionsUncommonConcentrateFocusManipulateMorphSummoner You flood your eidolon with power, creating a temporary evolution in your eidolon's capabilities.
Extend Boost Free ActionUncommonConcentrateFocusSpellshapeSummoner You focus on the intricacies of the magic binding you to your eidolon to extend the duration of your boost eidolon or reinforce eidolon spell.
Extradimensional Cover Two ActionsUncommonConcentrateExtradimensionalFocusManipulateWizard You've learned how to bring extradimensional spaces filled with debris into your current reality.
Face in the Crowd One ActionUncommonClericFocusManipulateVisual While in a crowd of roughly similar creatures, your appearance becomes bland and nondescript.
Fact Check ReactionUncommonConcentrateFocusWizard
Faerie Dust One Action to Three ActionsUncommonConcentrateFocusManipulateMentalSorcerer You sprinkle magical dust in the spell's area, making those within easier to trick.
Fire Ray Two ActionsUncommonAttackClericConcentrateFireFocusManipulate A blazing band of fire arcs through the air, lighting your opponent and the ground they stand upon on fire.
Flurry of Claws Two ActionsUncommonAttackConcentrateFocusManipulateSorcerer Vicious dragon claws appear and slash at two nearby foes.
Force Bolt One ActionUncommonFocusForceManipulateWizard You fire an arrow-shaped bolt of force, one of the most common and reliable forms of battle magic.
Force Fang One ActionUncommonFocusForceMagusManipulate You briefly transform your attack into pure force energy to bypass your opponent's defenses.
Force Fling One ActionUncommonConcentrateFocusForceMagus Effect: Force Fling .
Forced Quiet Two ActionsUncommonClericFocusManipulate You quiet the target's voice, preventing it from giving away valuable secrets.
Fortify Summoning One ActionUncommonConcentrateFocusWizard As you call a creature to your side, your magic transforms its body, heightening its ferocity and fortifying its resilience.
Frenzied Revelry Two ActionsRareClericConcentrateEmotionFocusManipulateMental You recall memories of hedonistic rites to send yourself into an infectious frenzy, dancing and howling wildly to encourage your companions to join in.
Friendly Push One ActionUncommonConcentrateFocusManipulateWizard You exert magical force to propel a willing creature up to 10 feet in a straight line, including upward, though if they aren't on solid ground or have another way to maintain their height (such as a fly Speed) when the movement ends, they fall.
Garden of Healing One ActionUncommonAnimistAuraEmotionFocusHealingMental Spirits of comfort and respite swirl around you, trailing visions of growing grass and blooming blossoms.
Genie's Veil ReactionUncommonFocusManipulateSorcerer With a flourish, you fulfill a creature's wish for protection, bending reality to keep them from harm.
Gift of the Anemos One ActionUncommonAirAnimistAuraFocus Your apparition envelops you in gusting winds that can speed your steps or buffet your foes.
Glutton's Jaws Two ActionsUncommonAttackConcentrateFocusManipulateSorcerer A slavering maw opens beneath a target and tries to take a bite out of them.
Grasping Vine Two ActionsUncommonConcentrateFocusManipulatePlantWizardWood A thick, curling vine erupts from the ground beneath you and stretches to the target, allowing you to move it around.
Gravity Weapon One ActionUncommonFocusRanger You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike.
Guided Introspection Two ActionsUncommonClericConcentrateFocusManipulateMental You guide the target in examining their innermost feelings, their behaviors, and the motivations behind their actions, granting them clarity and insight.
Halcyon Mists Two ActionsUncommonConcentrateFocusManipulateWater In a moment of dire need, you call upon ancestral power to strengthen and sustain.
Hallowed Ground Two ActionsUncommonConcentrateFocusGoodHolyManipulateVitality One small space becomes inhospitable to undead as you fill it with life-infused benevolent magic.
Hand of the Apprentice One ActionUncommonAttackFocusManipulateWizard You take advantage of one of the most fundamental lessons of magic to levitate and propel your weapon.
Heal Animal One Action or Two ActionsUncommonDruidFocusHealingManipulateVitality You heal an animal's wounds, restoring 1d8 Hit Points to the target.
Heal Companion One Action or Two ActionsUncommonFocusHealingRangerVitality You heal your animal companion's wounds.
Healer's Blessing One ActionUncommonClericConcentrateFocus Your words bless a creature with an enhanced connection to vital energy.
Heart's Hook Two ActionsUncommonConcentrateEmotionFocusManipulateMentalWizard You drive two creatures toward a fated meeting.
Hollow Heart Two ActionsRareClericConcentrateEmotionFearFocusManipulateMental You stoke the target's ambition beyond reason, until it believes no one is capable of helping it, or that others aren't to be trusted.
Home Among Mulberry Leaves One ActionUncommonFocusMagusManipulate
Hurtling Stone One ActionUncommonAttackClericEarthFocusManipulate You evoke a magical stone and throw it, with divine guide to your aim.
Hymn of Healing Two ActionsUncommonBardCompositionConcentrateFocusHealingVitality Your glorious singing mends wounds and provides a temporary respite from harm.
Ignite Ambition ReactionUncommonClericConcentrateEmotionFocusMentalSubtle You strengthen a target's ambition, increase its resentment of allies, and make its allegiances more susceptible to change.
Incendiary Aura Two ActionsUncommonAuraConcentrateFireFocusManipulateOracle You surround yourself with a combustible aura.
Inner Upheaval One ActionUncommonConcentrateFocusMonk You focus your qi into devastating magical attacks.
Jealous Hex One ActionUncommonConcentrateCurseFocusSorcerer You draw forth a hag's innate jealousy to deny a target its greatest attribute.
Keen Smell Two ActionsUncommonConcentrateFocusManipulateMorphRanger Your nose becomes more sensitive to the scents of the wild, the better for you to track your quarry.
Lament Two ActionsUncommonAuditoryClericConcentrateEmotionFocusManipulateMental You let out your negative emotions in a guttural wail that shakes your enemies' hearts and deals 1d8 mental damage (basic Will save) to each creature in the area.
Lay on Hands One ActionUncommonChampionFocusHealingManipulateVitality Your hands become infused with powerful vitality, capable of healing a living creature or damaging an undead creature with a touch.
Life Boost One ActionUncommonFocusHealingHexManipulateVitalityWitch Life force from your patron floods into the target, ensuring they can continue doing your patron's will for just a little longer.
Life Link One ActionUncommonFocusHealingManipulateOracleVitality You forge a connection of life energy between you and your target, distributing harm between both of you.
Life Tap Two ActionsUncommonConcentrateFocusManipulateNecromancer Using a thrall as a siphon, you attempt to drain the life essence of a creature and use it to restore the life of yourself or an ally.
Lift Nature's Caul Two ActionsUncommonClericConcentrateFearFocusManipulateVisual With a wave of the hand, you cause all creatures in the area to see the world around them as if a gauzy film had been lifted away to expose the truth that lies below their perceived reality.
Lingering Composition Free ActionUncommonBardConcentrateFocusSpellshape You add a flourish to your composition to extend its benefits.
Loremaster's Etude Free ActionUncommonBardCompositionFocusFortuneManipulate You call upon your muse's deep mysteries, granting the target a greater ability to think and recall information.
Magic Hide One ActionUncommonFocusManipulateRanger Your animal companion grows a thicker hide, matted fur, or a harder shell, granting it a +1 status bonus to AC.
Magic's Vessel One ActionUncommonClericFocusManipulate A creature becomes a divine receptacle for pure magical energy.
Moonbeam Two ActionsUncommonAttackClericConcentrateFireFocusLightManipulate You shine a ray of moonlight.
Muscle Barrier Two ActionsUncommonConcentrateFocusManipulateNecromancer You transform a thrall into layers of thick muscle that wrap around you or an ally, providing both protection and a boost to strength.
Mushroom Patch Two ActionsUncommonConcentrateDruidFocusManipulate You cause mushrooms to sprout in the area.
Necrotic Bomb Two ActionsUncommonConcentrateFocusManipulateNecromancerVoid You overload one of your thralls with void energy, causing it to explode.
Needle of Vengeance One ActionUncommonFocusHexManipulateMentalWitch A long, jagged needle jabs into the target foe's psyche whenever it tries to attack a creature your patron holds in special regard.
Nymph's Grace One ActionUncommonAnimistAuraEmotionFocusIncapacitationMentalVisual Your apparition manifests as a mask of unearthly beauty that bewilders your enemies.
Nymph's Token Two ActionsUncommonConcentrateFocusManipulateSorcerer You grant an ally a token of favor.
Oathkeeper's Insignia Free ActionClericConcentrateFocus A magical indicator assures a creature that you've upheld your end of a bargain.
Object Memory Two ActionsUncommonClericConcentrateFocusManipulate By touching an object, you draw forth the experience of those who created and used it.
Overstuff Two ActionsUncommonClericConcentrateFocusManipulate Huge amounts of food and drink fill the target.
Parch Two ActionsUncommonAirClericConcentrateFocusManipulate Dry winds dehydrate a creature.
Patron's Puppet Free ActionUncommonFocusHexWitch At your unspoken plea, your patron temporarily assumes control over your familiar.
Perfected Mind One ActionUncommonClericConcentrateFocus You meditate upon perfection to remove all distractions from your mind.
Phase Familiar ReactionUncommonFocusHexManipulateWitch Your patron momentarily recalls your familiar to the ether, shifting it from its solid, physical form into a ghostly version of itself.
Physical Boost One ActionUncommonConcentrateFocusWizard You temporarily improve the target's physique.
Practice Makes Perfect ReactionUncommonClericFocusManipulate Spell Effect: Practice Makes Perfect .
Precious Gleam One ActionUncommonConcentrateFocusManipulateMentalWizard You temporarily enhance a weapon, replacing it with finer materials.
Protective Wards One ActionUncommonAuraFocusManipulateWizard You expand a ring of glyphs that shields your allies.
Protector's Sacrifice ReactionUncommonClericFocusManipulate You protect your ally by suffering in their stead.
Pushing Gust Two ActionsUncommonAirClericConcentrateFocusManipulate Giving the air a push, you buffet the target with a powerful gust of wind; it must attempt a Fortitude save.
Qi Rush One ActionUncommonConcentrateFocusMonk Accelerated by your qi, you move with such speed you become a blur.
Read Fate Two ActionsUncommonClericConcentrateFocusManipulatePrediction You attempt to learn more about the target's fate in the short term, usually within the next day for most prosaic creatures, or the next hour or less for someone likely to have multiple rapid experiences, such as someone actively adventuring.
Reclined Apport One ActionUncommonConcentrateFocusManipulateTeleportationWizard Walking over to an item to pick it up is so much effort.
Redact Two ActionsUncommonClericConcentrateFocusManipulate You strike mention of a specific name from one or more documents.
Rejuvenating Flames Two ActionsUncommonConcentrateFireFocusHealingManipulateSorcerer You create a gout of flame that both heals and burns.
Rising Surf One ActionUncommonFocusManipulateMoveWater You create a wave of water that you ride, banking around obstacles and surfing to higher ground.
River Carving Mountains One ActionUncommonAnimistFocusWater Your apparition solidifies around you into roaring water and spraying mist.
Savor the Sting One ActionUncommonClericFocusManipulateMentalNonlethal You inflict pain upon the target and revel in their anguish.
Scholarly Recollection ReactionUncommonClericConcentrateFocusFortune Spell Effect: Scholarly Recollection .
Scramble Body Two ActionsUncommonConcentrateFocusManipulateWizard Your magic throws the creature's biology into disarray, inducing nausea, fever, and other unpleasant conditions.
Sepulchral Mask Two ActionsUncommonConcentrateEmotionFocusManipulateMentalSorcererVisual You manifest a supernatural funerary mask, granting you a +1 status bonus to Will saving throws against emotion effects for 1 minute.
Serrate One ActionUncommonClericFocusManipulateMetal With a pinch, the metal of a weapon twists, adding numerous jagged blades along its surface.
Share Burden ReactionUncommonClericFocusManipulateMental
Shielding Strike One ActionUncommonConcentrateFocusMagus As you attack a foe, warding magic transforms your momentum into action and lifts your shield.
Shields of the Spirit One ActionUncommonChampionConcentrateFocusSanctifiedSpirit The benefit applies only while an ally is in your aura, ending for any ally that leaves and applying to any that enters later.
Shooting Star One ActionUncommonConcentrateFocusMagus
Sky Laughs at Waves One ActionUncommonFocusMagusManipulate
Slime Spit Two ActionsUncommonConcentrateFocusManipulatePoisonRanger You spit toxic goo that coats your target's face and eyes, dealing 2d6 poison damage.
Snare Hopping Two ActionsUncommonConcentrateFocusManipulateRangerTeleportation You may not have placed your snare in the right place, but you can magically move it there.
Song of the Soul Two ActionsUncommonConcentrateFocusHealingManipulateNecromancer You shape a thrall into an instrument that plays a silent song that can be heard by only one soul.
Soothing Words One ActionUncommonClericConcentrateEmotionFocusMental You attempt to calm the target by uttering soothing words in a calm and even tone.
Soul Siphon One ActionUncommonFocusManipulateOracleVoid You siphon off a portion of the target's soul to bolster your own vitality.
Spinning Staff One ActionUncommonConcentrateFocusMagus
Split the Tongue ReactionUncommonFocusManipulate The deceiving creature's tongue splits like a serpent's tongue.
Spray of Stars Two ActionsUncommonConcentrateFireFocusLightManipulateOracle You fling a spray of tiny shooting stars, dealing 2d4 fire damage.
Store Time One ActionUncommonAnimistFocus You store time for later use.
String of Fate One ActionRareClericFocusFortuneManipulate You bond yourself to a cherished friend, vowing to share their fate for good or for ill.
Stumbling Curse One ActionUncommonCurseFocusHexManipulateWitch With a twist of a finger, you send a creature careening on a haphazard trajectory.
Sudden Shift ReactionUncommonClericFocusManipulate You swiftly move from a dangerous spot and veil yourself.
Swarmsense Three ActionsUncommonClericConcentrateFocusManipulate You extend your senses through a multitude of crawling and flying creatures.
Swear Oath One Action or Two ActionsUncommonClericConcentrateFocus You loudly and firmly state a course of action that you swear to fulfill.
Sweet Dream Two ActionsUncommonAuditoryClericConcentrateFocusLinguisticManipulateMentalSleep With your soothing words, you lull the target into an enchanting dream.
Tempest Surge Two ActionsUncommonAirConcentrateDruidElectricityFocusManipulate You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning.
Tempest Touch One ActionUncommonColdFocusManipulateOracleWater Your touch calls forth a churning mass of icy water that clings to your target, dealing 1d4 bludgeoning damage and 1d4 cold damage.
Temporal Distortion One ActionUncommonConcentrateFocusOracle You share some of your own temporal distortions with a foe, altering their mind and body unpredictably as they're thrown backward or forward in time.
Tentacular Limbs One ActionUncommonFocusManipulateMorphSorcerer Your arms turn into long, pliable tentacles, increasing your reach when you're delivering touch range spells and making unarmed Strikes with your arms (such as fist and claw Strikes) to 10 feet.
Thunderous Strike One ActionUncommonConcentrateFocusMagusSonic
Tidal Surge One ActionUncommonClericFocusManipulateWater You call forth a tremendous wave to move the target either in a body of water or on the ground.
Touch of Obedience One ActionUncommonClericFocusManipulateMental Your imperious touch erodes the target's willpower, making it easier to control.
Touch of Undeath One ActionUncommonClericFocusManipulateVoid You attack the target's life force with undeath, dealing 1d6 void damage.
Touch of the Void One ActionUncommonChampionFocusManipulateVoid You infuse the target with void energy, healing undead or damaging a living creature.
Traveling Workshop One ActionUncommonAnimistFocusManipulate Your apparition guides you through complex procedures while using your magic to provide you with whatever tools you need.
Trickster's Mirrors One ActionUncommonAnimistFocusIllusionMentalVisual You are surrounded by up to 3 mirrors that reflect twisted and distorted images of you, making it hard to tell where you actually are within your space and potentially causing those who attack you to hit one of the mirrors instead.
Turbulent Tide One ActionUncommonConcentrateFocusMagusWater You cause the sheath of water and the improvised weapon it surrounds to surge outward with stupendous force as you attack.
Ulcerous Canker Two ActionsUncommonConcentrateFocusManipulateOraclePoisonVoid Weeping sores open on the target as you expose it to decay, dealing 1d4 void damage and 1d4 poison damage plus (2*ceil(@item.rank/2)-1) bleed damage.
Undeath's Blessing One ActionUncommonFocusManipulateSorcererVoid You instill within a creature the touch of the grave.
Unexpected Windfall Two ActionsUncommonConcentrateFocusManipulateMetalWizard Coins, trinkets carved from heavy stone, and other cumbersome treasures rain down upon a foe.
Unfetter Eidolon Two ActionsUncommonConcentrateFocusManipulateSummoner You loosen the link between yourself and your eidolon, allowing them to travel farther from you for a short period of time and aiding them against being Immobilized.
Unimpeded Stride One ActionUncommonClericFocusManipulate Divine grace ensure that nothing can keep you prisoner or hold you back.
Unraveling Blast Two ActionsUncommonConcentrateFocusManipulateSorcerer You unleash a small blast of potential that destroys one of a creature's possible futures, leaving them reeling.
Untamed Form Two ActionsUncommonConcentrateDruidFocusManipulatePolymorph You reach within for a different part of yourself, and you set it free, transforming your body into another form.
Untamed Shift One Action or Two ActionsUncommonConcentrateDruidFocusManipulateMorph You transform just a part of your body.
Updraft Two ActionsUncommonAirConcentrateFocusManipulate A powerful blast of wind erupts from the ground, launching the target into the air and sending it crashing back down.
Veil of Confidence One ActionUncommonClericConcentrateFocusMental You surround yourself in a veil of confidence.
Veil of Dreams One ActionUncommonFocusHexManipulateMentalWitch Your patron draws the target into a drowsy state, causing daydreams and sluggishness.
Vengeful Glare One ActionUncommonConcentrateFocusWizard Your gaze falls on a creature, filled with icy vengeance or fiery wrath.
Vibrant Thorns One ActionUncommonClericFocusManipulateMorphPlantWood Your body sprouts a coat of brambly thorns that thrive on life magic.
Victory Cry ReactionRareClericConcentrateFocusSonic Your true might comes from your bonds with your allies, and you glory in their achievements.
Vindicator's Mark Two ActionsUncommonAttackFocusManipulateSanctified You launch a magical dart at your hunted prey, which marks them with a nimbus only you can detect.
Waking Nightmare Two ActionsUncommonClericConcentrateEmotionFearFocusManipulateMental You fill the creature's mind with a terrifying vision.
Warped Terrain One Action to Three ActionsUncommonConcentrateFocusIllusionManipulateVisualWizard You create illusory hazards that cover all surfaces in the area (typically the ground).
Weapon Surge One ActionUncommonClericFocusManipulateSanctified Holding your weapon aloft, you fill it with divine energy.
Weapon Trance One ActionUncommonConcentrateFocusOracle The serenity of violence fills your mind, giving you a heightened sense of knowing exactly where your weapons need to be.
Whispering Quiet Two ActionsUncommonClericFocusManipulateSonic You suppress sound in an area, preventing anyone from giving away valuable secrets.
Wildfire Two ActionsUncommonConcentrateFireFocusManipulate A thin layer of ash and flame covers the ground in the area.
Winter Bolt Two ActionsUncommonAttackClericColdConcentrateFocusManipulate You fling a hollow icicle filled with winter's wrath.
Wish Market Two ActionsUncommonAnimistFocus You signal your willingness to make a deal, attracting ghostly merchants that eagerly and silently wave contracts for your consideration while demanding an esoteric price.
Withering Grasp Two ActionsUncommonAttackClericConcentrateFocusManipulateVoid Your touch rots organic material and decays objects.
Word of Truth One ActionUncommonClericConcentrateFocus You speak a statement you believe to be true and that is free of any attempt to deceive through twisting words, omission, and so on.
Zenith Star Two ActionsUncommonClericConcentrateFocusLightManipulate You call a tiny star to orbit a creature in a sparkling halo before shooting up into the heavens, where it marks the creature's rough location.

2nd Level


NameTraitsDescription
Animal Feature One ActionUncommonConcentrateFocusManipulateMorphRanger Without fully transforming your body, you gain one animalistic feature, which you select from the list below each time you Cast the Spell.
Bony Barrage Two ActionsUncommonConcentrateFocusManipulateNecromancer You shatter the skeleton of a thrall, creating a volley of teeth, vertebrae, and phalanges.
Canopy Crawler Two ActionsUncommonConcentrateFocusManipulateMorphRanger The target grows a prehensile tail, or gains prehensile qualities in their existing tail, to help them climb with ease.
Enlarge Companion Two ActionsUncommonConcentrateFocusManipulatePolymorphRanger Your animal companion grows much larger, towering over its foes in battle.
Harmonize Self One ActionUncommonConcentrateFocusHealingMonkVitality You heal yourself in one of the following ways, chosen by you when you cast the spell.
Hunter's Luck Free ActionUncommonConcentrateFocusFortuneRanger You have a preternatural ability to remember details about your foes.
Imitate Fauna Two ActionsUncommonConcentrateFocusIllusionManipulateRanger You use your knowledge of nature to pass the target off as a common animal of the same size, representing a species chosen when the spell is cast.
Invoke the Crimson Oath Two ActionsUncommonConcentrateFocusManipulate Brandishing your weapon and shouting the final line of the Crimson Oath, you unleash a blast of destructive ruby energy.
Lifelink Surge One ActionUncommonFocusHealingManipulateSummonerVitality You make a quick gesture, tracing the link between yourself and your eidolon and drawing on your connection to slowly strengthen your shared life force.
Light of Revelation Two ActionsUncommonConcentrateFocusLightManipulateRevelation You shed a luminous aura, illuminating a 30-foot radius with bright light.
Luminous Stardust Healing Two ActionsRareConcentrateFocusHealingManipulateSpirit You scatter twinkling sparks from your sentinel weapon, replenishing your allies' fighting spirit and driving out evil.
Magic Warrior Aspect Two ActionsUncommonConcentrateFocusManipulateMorph You call upon the aspect of the animal from your mask, gaining physical features reminiscent of that animal.
Magic Warrior Transformation Two ActionsUncommonConcentrateFocusManipulatePolymorph You transform into the animal from your mask.
Menacing Lament One ActionUncommonAuditoryConcentrateEmotionFocusMental You wail a dirge for your enemies.
Perfect Strike ReactionUncommonConcentrateFocusFortune You call upon insight from your training to recover accuracy.
Shining Starlight Attack Two ActionsRareConcentrateFocusManipulate
Soothing Mist Two ActionsUncommonConcentrateFocusHealingManipulateRangerVitality You call forth a magical mist that envelops a creature.
Spirit of the Beast One ActionUncommonConcentrateFocusMorph You bring out the spirit of another animal that lives within your companion.
Sun Blade Two ActionsUncommonAttackConcentrateFireFocusLightManipulateVitality You fire a ray of burning sunlight from your weapon.
Valiant Anthem One ActionUncommonAuditoryConcentrateEmotionFocusMental You chant a rallying cry to bolster your allies.
Vision of Weakness One ActionUncommonCurseboundFocusManipulateOracle You focus your gaze on a creature and gain a flash of divine insight into its nature.

3rd Level


NameTraitsDescription
Aberrant Whispers One Action to Three ActionsUncommonAuditoryConcentrateFocusMentalSorcerer You utter phrases in an unknown tongue, assaulting the minds of those nearby.
Access Lore One ActionUncommonFocusFortuneManipulateOracle You sift through the multiverse's divine knowledge, seeking out tidbits related to a particular subject.
Ancestral Defense ReactionUncommonFocusFortuneManipulateMentalOracle
Angelic Wings Two ActionsUncommonConcentrateFocusLightManipulateSorcerer Wings of pure light spread out from your back, granting you a fly Speed equal to your Speed.
Armor of Bones One ActionUncommonFocusManipulateOracle You ossify your physical form, mimicking the durability of bone.
Battlefield Persistence ReactionUncommonConcentrateFocusOracle Spell Effect: Battlefield Persistence .
Beastmaster Trance Three ActionsUncommonConcentrateFocusManipulateMental You enter a magical trance that allows you to perceive through the senses of the target companion.
Bind Heroic Spirit Two ActionsUncommonConcentrateFocusManipulateNecromancerThrall You turn one of your thralls into a conduit to bind the spirit of a hero into your body.
Blinding Beauty One ActionUncommonEmotionFocusIncapacitationManipulateSorcererVisual You channel the allure of your nymph bloodline into a terribly beautiful glance.
Blood in the Water Two ActionsUncommonConcentrateFocusHexManipulateSpiritWitch Predators are drawn to the scent of blood, and blood can disperse shockingly far in the water.
Bloody Tendrils One ActionUncommonConcentrateFocusManipulateNecromancerThrall You conjure forth stationary tentacles formed from pure, partially hardened blood.
Censure Falsehoods Two ActionsUncommonConcentrateCurseFocusHexManipulateWitch You call on your patron to reprimand a creature that has attempted a Deception or Stealth check against you or an ally within the past month.
Combustion Two ActionsUncommonConcentrateFireFocusManipulate You ignite a creature in lasting flames.
Conjurer's Countermeasure One ActionUncommonFocusMagusManipulate You quickly create a barrier that protects you against the magic of spellcraft.
Deceiver's Cloak Two ActionsUncommonConcentrateFocusHexIllusionManipulateWitch Your patron drapes a cloak of illusion about you, making you appear as another creature of the same body shape with roughly similar height and weight as yourself.
Delay Affliction Two ActionsUncommonConcentrateFocusHealingManipulateOracleVitality With a surge of healing energy, you push back against an affliction threatening the target and grant a small amount of healing.
Dragon Breath Two ActionsUncommonConcentrateFocusManipulateSorcerer You spew energy from your mouth, dealing 5d6 damage with a basic Reflex save.
Drain Life One ActionUncommonFocusManipulateSorcererVoid You close your hand and pull life energy from another creature into yourself.
Eidolon's Wrath Two ActionsUncommonConcentrateEidolonFocusManipulateSummoner Your eidolon releases a powerful energy attack that deals 5d6 damage of the type you chose when you took the Eidolon's Wrath feat, with a basic Reflex save.
Electrified Crystal Ward Two ActionsRareElectricityFocusManipulate You create an Actor.Electric Latch Rune hazard on the target, creating a special crystalline lock on the object.
Elemental Motion Two ActionsUncommonConcentrateFocusManipulateSorcerer You call upon your element to propel you, improving your Speed depending on your element.
Embrace the Pit One ActionUncommonConcentrateFocusMorphSorcerer Devil horns grow from your skull, and your skin takes on features of the devil responsible for your diabolic bloodline.
Ephemeral Tracking Two ActionsUncommonConcentrateFocusManipulateRanger You can look at currents in the air and water and see tracks that you can follow just as you would on land.
Extend Blood Magic One ActionUncommonConcentrateFocusSorcererSpellshape You call upon the arcane energy coursing through your blood to extend the magic it grants.
Extend Spell One ActionUncommonConcentrateFocusSorcererSpellshape You call upon your blood's knowledge of the ancients to extend your magic.
Eyes of the Dead Three ActionsUncommonConcentrateFocusManipulateMental You enter a magical trance that allows you to perceive through the senses of the target creature.
Fey Disappearance One ActionUncommonFocusManipulateSorcerer You become Invisible and ignore natural difficult terrain (such as underbrush).
Fungal Exhalation Two ActionsUncommonConcentrateDruidFocusFungusManipulate You exhale toxic mold spores that fill the area.
Heart's Desire Two ActionsUncommonConcentrateEmotionFocusIllusionManipulateMentalSorcerer You surround your target with wondrous illusions of their greatest desires, which distract them from reality.
Hedge Prison Two ActionsUncommonConcentrateDruidFocusManipulate You conjure an intricate hedge prison to trap a creature, encasing them completely in a hollow cube of dense bushes.
Horrific Visage Two ActionsUncommonConcentrateEmotionFearFocusIllusionManipulateMentalSorcererVisual You briefly transform your features into the horrific visage of a hag, striking fear into your enemies.
Incendiary Ashes Two ActionsUncommonConcentrateFireFocusManipulateOracle A cloud of magical ashes descends upon creatures in the area.
Inscrutable Mask Two ActionsUncommonConcentrateFocusIllusionManipulateShadow You shroud your form and features in an impenetrable mask of shadow.
Interstellar Void Two ActionsUncommonColdConcentrateFocusManipulateOracle You call upon the frigid depths of outer space to bring a terrible chill to your enemy.
Invoke the Harrow Two ActionsUncommonConcentrateFocusManipulateSorcerer You draw a card from the harrow, either one from a deck you have in hand or magically produce one as part of the spell.
Ki Cutting Sight One ActionRareFocusManipulateMonk Ki flows through everything in existence—animals and plants, living and dead, mortals and spirits.
Malicious Shadow Two ActionsUncommonAttackConcentrateFocusHexManipulateShadowWitch Your patron warps the target's shadow into a deadly form, such as strangling hands, a dangerous weapon, harrying runes, or the like.
Mycological Malady Two ActionsUncommonConcentrateDiseaseFocusHexManipulateWitch You infect your target with fungal spores to hasten the cycle of decay.
Personal Blizzard One ActionUncommonColdFocusHexWitch Your patron's breath becomes blizzard of obscuring, scouring ice that follows your target.
Powerful Inhalation Two ActionsUncommonAirConcentrateFocusManipulate You rapidly draw the air from your surroundings, hoarding it for yourself.
Pulverizing Cascade Two ActionsUncommonConcentrateFocusManipulateWater You raise a pair of towering waves and slam them into each other, crushing creatures caught between them.
Purging Toxins Two ActionsUncommonConcentrateFocusManipulateOraclePoison In the right dose, a scourge can become a cure.
Qi Blast One Action to Three ActionsUncommonConcentrateFocusForceManipulateMonk You unleash your qi as a powerful blast that deals 2d6 force damage.
Ranger's Bramble Two ActionsUncommonConcentrateFocusManipulatePlantRanger You cause plants in the area to entangle your foes, with the effects of Entangling Flora.
Return the Favor ReactionUncommonFocusHexManipulateWitch You're unable to leave any debts unpaid.
Sheltering Wings ReactionUncommonFocusHexManipulateWitch Like migratory birds, you know everyone flies farther together.
Shrink the Span One ActionUncommonFocusManipulateMonkTeleportation You move so fast you blur across planar boundaries.
Shroud of Flame Two ActionsUncommonConcentrateFireFocusManipulateSorcerer You encircle yourself in an aura of protective flames.
Spirit Veil Two ActionsUncommonConcentrateFocusIllusionManipulateSorcerer You draw an occluding veil of spirits around yourself, blocking yourself especially well from undead eyes.
Steal Shadow Two ActionsUncommonConcentrateFocusManipulateShadowSorcerer You steal a creature's shadow, leaving it weakened and vulnerable.
Stone Lance Two ActionsUncommonAttackConcentrateEarthFocusManipulate You conjure a jagged lance of stone and then launch it at a foe.
Subjugate Undead Three ActionsUncommonConcentrateFocusManipulateMental You attempt to seize control of the target.
Sun's Fury Two ActionsUncommonConcentrateFireFocusManipulate The target weapon becomes wreathed in a glowing flame.
Swamp of Sloth One Action to Three ActionsUncommonConcentrateFocusManipulateOlfactorySorcerer Ground in the area turns swampy and fetid.
Threatening Mimicry Two ActionsUncommonConcentrateEmotionFearFocusIllusionManipulateMentalRanger You appear larger and stronger to nearby creatures, appearing to possess threatening features like antlers, claws, or poison to their senses.
Thunderburst Two ActionsUncommonAirConcentrateFocusManipulateOracleSonic You create a powerful blast of air and a loud peal of thunder, dealing 2d6 bludgeoning damage and 2d6 sonic damage.
Time Skip One ActionUncommonConcentrateFocusOracle You manipulate time around your ally, pushing them forward a few moments in time.
Unblinking Flame Revelation One ActionUncommonConcentrateFocus You light your foe with revealing flame.
Unbreaking Wave Advance One ActionUncommonConcentrateFocusWater You unleash a mighty wave from your hand that buffets back your foes.
Unfolding Wind Rush One ActionUncommonConcentrateFocus You travel on a rushing wind.
Unravel Knowledge Two ActionsUncommonConcentrateFocusHexManipulateMentalWitch Your patron reaches into the target's mind, plucking out their past training like pulling a thread from a cloth.
Untwisting Iron Buffer One ActionUncommonConcentrateFocus You send currents of protective ki to the surface of your body that protect you from harm, at least until your enemies dissipate them.
Warning Stripes Two ActionsUncommonConcentrateFocusMorphPoisonRanger Your skin becomes painted with vivid stripes or bright aposematic swirls, warning other creatures of its toxic qualities.
Whirling Flames Two ActionsUncommonConcentrateFireFocusManipulateOracle You call forth a storm of whirling flames, engulfing all creatures in that area and dealing 5d6 fire damage with a basic Reflex save.
Wings of the Valkyrie Two ActionsUncommonConcentrateFocusManipulateSorcerer Powerful feathered wings—usually vibrant white or jet black—emerge from your back, granting you a fly Speed equal to your Speed.
Zombie Horde Two ActionsUncommonConcentrateFocusManipulateNecromancer You create a horde of nearly endless, but temporary, zombies.

4th Level


NameTraitsDescription
Achaekek's Clutch Two ActionsRareConcentrateCurseDeathFocusManipulate You mark the holy symbol of Achaekek in a visible location on the target's body.
Adaptive Ablation ReactionUncommonClericConcentrateFocus Spell Effect: Adaptive Ablation Heightened (+2) The resistance increases by 5.
Artistic Flourish Two ActionsUncommonClericConcentrateFocusManipulate You transform the target into a form that more closes matches your creative vision.
Asterism Three ActionsUncommonClericConcentrateFocusLightManipulate
Bottle the Storm ReactionUncommonClericElectricityFocusManipulate Spell Effect: Bottle the Storm .
Call the Ten Three ActionsUncommonConcentrateFocusManipulate The Ten Magic Warriors were the first of the Magaambya's students, and they come to your aid even now.
Capital Dividend ReactionUncommonConcentrateFocusWizard For the next minute, any time you would regain Hit Points from a healing effect, this magic amplifies the effect, and you regain an additional 8 Hit Points.
Captivating Adoration Two ActionsUncommonAuraClericConcentrateEmotionFocusManipulateMentalVisual You become intensely entrancing, and creatures are distracted by you as long as they remain within the area.
Clinging Shadows Stance One ActionUncommonFocusManipulateMonkShadowStance You adopt the stance of clinging shadows.
Commanding Lash One ActionUncommonClericConcentrateFocusLinguisticManipulateMental With the threat of more pain, you compel a creature you've recently harmed.
Community Restoration ReactionUncommonConcentrateFocusHealingWizard Spell Effect: Community Restoration .
Competitive Edge One ActionUncommonClericConcentrateEmotionFocusMental Your competitiveness drives you to prove yourself against the opposition.
Confront Selves Two ActionsUncommonClericConcentrateFocusManipulateMental You show the target the spiraling web of actions and consequences that is their life and the changes wrought by these decisions upon themselves and those around them.
Conglomerate of Limbs One ActionUncommonConcentrateFocusManipulateNecromancerThrall You conjure forth a humongous thrall consisting solely of undead severed limbs.
Conjured Clockwork Two ActionsUncommonConcentrateFocusManipulateWizard You conjure a complex clockwork device on the ground and cause it to slowly spread across the battlefield.
Darkened Eyes Two ActionsUncommonClericConcentrateDarknessFocusManipulate You infuse a creature's vision with darkness.
Darkened Sight Two ActionsUncommonClericConcentrateDarknessFocusManipulate You infuse a creature's vision with darkness.
Debilitating Dichotomy Two ActionsUncommonConcentrateCurseboundFocusManipulateMentalOracle You reveal a glimpse of the impossible conflicts between the divine anathema behind your curse, forcing you to reckon with another's conflicts as well.
Delusional Pride Two ActionsUncommonClericConcentrateEmotionFocusManipulateMental You make the target overconfident, leading it to ascribe failure to external factors.
Destructive Aura Two ActionsUncommonAuraClericConcentrateFocusManipulate Swirling sands of divine devastation surround you, weakening the defenses of all they touch.
Diamond Dust Two ActionsUncommonAuraClericColdConcentrateFocusManipulate You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.
Dimensional Steps One ActionUncommonFocusManipulateTeleportationWizard You teleport to a location up to 20 feet away within your line of sight.
Disperse into Air ReactionUncommonAirClericFocusManipulatePolymorph After taking the triggering damage, you transform into air.
Door to Beyond Two ActionsUncommonClericConcentrateFocusManipulate Striking at thin air, you create hairline cracks in an unoccupied adjacent space that lead somewhere outside reality.
Downpour Two ActionsUncommonClericConcentrateFocusManipulateWater You call forth a torrential downpour, which extinguishes non-magical flames.
Dreamer's Call Two ActionsUncommonClericConcentrateFocusIllusionIncapacitationManipulateMental You create a vivid, illusory daydream drawn from the images of the target's dreams.
Dust Storm Two ActionsUncommonAirClericConcentrateFocusManipulateNonlethal You call forth a swirling storm of dust.
Dutiful Challenge Two ActionsUncommonClericConcentrateFocusManipulate As you challenge an enemy, you take some of its attention away from your allies.
Ectoplasmic Interstice Two ActionsUncommonClericConcentrateFocusManipulate You force the mortal Universe and Ethereal Planes to partially merge, creating a zone that causes incorporeal and spiritual entities to take on many of the aspects of corporeal creatures.
Elemental Sheath Two ActionsUncommonConcentrateFocusManipulate You coat yourself in nature's power.
Elemental Tempest One ActionUncommonConcentrateFocusSpellshapeWizard Your spellcasting surrounds you in a storm of elemental energy.
Enduring Might ReactionUncommonClericFocusManipulate Your own might mingles with divine power to protect you from harm.
Energy Absorption ReactionUncommonFocusWizard You're used to mitigating the damage done by bombs, siege engines, and magical artillery.
Ephemeral Hazards Three ActionsUncommonClericConcentrateFocusIllusionManipulateMentalVisual
Eradicate Undeath Two ActionsUncommonClericConcentrateFocusManipulateVitality A massive deluge of life energy causes the undead to fall apart.
Euphoric Renewal Two ActionsRareClericConcentrateFocusManipulate You view death not as an ending but a beginning, and you delight in dancing on its edge.
Fallow Field Two ActionsUncommonClericConcentrateFocusManipulateVoid A sickly yellow light fills the area as entropic forces prevent healing.
Familiar Form Two ActionsUncommonConcentrateFocusManipulatePolymorph You transform into a Tiny animal that commonly serves as a spellcaster's familiar.
Fearful Feast ReactionUncommonClericFearFocusManipulateMental
Flame Barrier ReactionUncommonClericConcentrateFocus You swiftly deflect incoming flames.
Font of Serenity Two ActionsUncommonClericConcentrateEmotionFocusManipulateMental A divine beacon radiates serenity, soothing nearby allies.
Fortissimo Composition Free ActionUncommonBardConcentrateFocusSpellshape You call upon your muse to greatly increase the benefits you provide with your courageous anthem, rallying anthem, or song of strength composition.
Foul Miasma Two ActionsUncommonClericConcentrateDiseaseFocusManipulate You multiply the disease within a creature, drawing it into an infectious mist outside their body where it can spread to other creatures.
Ghostly Transcription Two ActionsUncommonClericConcentrateFocusManipulateVisual Glowing letters assemble in the air, providing a transcription of the target's speech in all languages you speak.
Glimpse the Truth One ActionUncommonAuraClericFocusManipulateRevelation Divine insight lets you see things as they are, unveiled by attempts to magically cloak the truth.
Hot Air One ActionUncommonFireFocusManipulateWizard Your enemies are full of hot air, so you make their lungs burn when they try to talk.
Inevitable Destination Two ActionsRareClericConcentrateFocusManipulate You twist the paths of the target, ensuring that each one leads to you.
Interdisciplinary Incantation ReactionUncommonConcentrateFocusWizard You gather the embers of another caster's spell, using your understanding of unified magic to pick apart their formulas and incantations well enough to imitate the spell yourself, if only for a short time.
Invisibility Cloak Two ActionsUncommonFocusIllusionManipulateWizard You become Invisible, with the same restrictions as the 2nd-rank Invisibility spell.
Isolation Two ActionsRareClericConcentrateFocusIllusionManipulate You summon a tangible manifestation of loneliness to cloak the target from view as surely as if it were wreathed in darkness.
Know the Enemy ReactionUncommonClericFocusFortuneManipulate Spell Effect: Know the Enemy .
Life Siphon ReactionUncommonConcentrateFocusHealingWizard You use some of the spell's magic to heal yourself, regaining 1d8 Hit Points per rank of the spell.
Localized Quake Two ActionsUncommonClericConcentrateEarthFocusManipulate You shake the earth, toppling nearby creatures.
Lucky Break ReactionUncommonClericConcentrateFocusFortune Reroll the saving throw and use the better result.
Malignant Sustenance Two ActionsUncommonClericConcentrateFocusManipulateVoid You embed a seed of void energy in an undead creature, restoring its unnatural vigor.
Mantis Form Two ActionsUncommonConcentrateFocusManipulatePolymorph You become a mantis.
Mystic Beacon One ActionUncommonClericFocusManipulate The next damaging or healing spell the target casts before the start of your next turn deals damage or restores Hit Points as if the spell were heightened 1 rank higher than its actual rank.
Nature's Bounty One ActionUncommonClericFocusManipulatePlantVitality A palm-sized raw fruit or vegetable of your choice appears in your open hand.
Ordained Purpose Two ActionsUncommonConcentrateFocusManipulateMental You call upon the authority of cosmic forces of order, overwhelming creatures with remorse and agony for acting outside of their station and purpose.
Overflowing Sorrow Two ActionsUncommonAuraClericConcentrateEmotionFocusIncapacitationManipulateMental Sadness flows out of you into nearby creatures, blotting out any other thoughts they had.
Path of Least Resistance One ActionUncommonConcentrateFocus You trace several possible routes, quickly resetting the timeline until you find the safest one.
Perfected Body ReactionUncommonClericFocusManipulate Your body's perfection keeps you just a little bit healthier than most.
Personal Runewell Two ActionsUncommonConcentrateFocusManipulateWizard Spell Effect: Personal Runewell
  • The runewell punishes enemies foolish enough to attempt magic in your seat of power, firing arcane bolts at the spell's caster that deal 4d6 force damage, with a basic Reflex save.
  • Precious Metals One ActionUncommonClericFocusManipulateMetal Your deity blesses base metals to transform them into precious materials.
    Protector's Sphere Two ActionsUncommonAuraClericConcentrateFocusManipulate A protective aura emanates out from you, safeguarding you and your allies.
    Pulse of Civilization Two ActionsUncommonClericConcentrateFocusManipulateScrying You tap into the zeitgeist of any settlements in range.
    Purifying Veil Two ActionsRareClericConcentrateFocusHolyManipulateSpiritWater Drawing on the purifying powers of water, you call forth a veil of fine water droplets suffused with holy energy.
    Quantic Dampening Two ActionsUncommonAuraConcentrateFocusManipulateWizard You demonstrate exceptional control over elemental forces, allowing you to mitigate the effects of energy damage.
    Rapid Retreat ReactionUncommonFocusTeleportationWizard Spell Effect: Rapid Retreat .
    Rebuke Death One Action to Three ActionsUncommonClericFocusHealingManipulateVitality You snatch creatures from the jaws of death, restoring them without the straing of a typical close call.
    Remember the Lost Two ActionsUncommonClericConcentrateFocusManipulateMental You call upon the lost and forgotten, assailing your foes' minds with the memories of those who died with a grievance toward them.
    Repel Metal ReactionUncommonClericConcentrateFocusManipulateMetal You call forth a repelling field.
    Retributive Pain ReactionUncommonClericFocusManipulateMentalNonlethal You vengefully reflect your pain upon your tormentor.
    Roar of the Dragon Two ActionsUncommonAuditoryClericConcentrateEmotionFocusManipulateMental You channel the might of dragons into your voice, letting out a roar that engenders respect in dragonkind but that instills fear in most other creatures.
    Rune of Observation One ActionUncommonConcentrateFocusWizard You inscribe an invisible eye-shaped rune in the air, creating a sensor as Clairvoyance.
    Runic Impression One ActionUncommonFocusMagusManipulate Your unarmed attacks or your weapon gain the benefits of a weapon rune you choose when you cast this spell: Corrosive, Flaming, Frost, Ghost Touch, Returning, Shock, or Thundering.
    Safeguard Secret Two ActionsUncommonClericConcentrateFocusManipulateMental You ensure a secret remains safe from prying spies.
    Sanguine Transference One ActionUncommonConcentrateFocusManipulateNecromancer You diffuse your spirit into your blood before escaping your body and transferring your blood and soul into a thrall.
    Shaken Confidence ReactionRareClericConcentrateEmotionFocusMentalMisfortune You mock the target for all its failings, twisting its self-confidence into doubt.
    Shared Nightmare Two ActionsUncommonClericConcentrateEmotionFocusIncapacitationManipulateMental Merging minds with the target, you swap distressing visions.
    Shielding Formation Two ActionsUncommonConcentrateFocusForceManipulateWizard You conjure magical shields of force to protect your allies around you.
    Shifting Form One ActionUncommonFocusManipulateMorphWizard You change your body to better suit the moment.
    Show the Path Two ActionsUncommonClericConcentrateFocusFortuneManipulate You grant the target insight on things to come, guiding them toward a fate they find most fitting and encouraging them to continue this journey.
    Shroud of the Mantis Two ActionsUncommonFocusIllusionManipulateWizard You wrap yourself in a crimson cloak that renders you Invisible, with the same restrictions as a 2nd-rank Invisibility spell.
    Songbird's Call Two ActionsUncommonAuraBardCompositionConcentrateFocus Your voice calls a storm of songbirds that whirl around you and peck at your enemies.
    Spiral of Horrors Two ActionsUncommonAuraConcentrateEmotionFearFocusManipulateMentalWizard Shades and spirits howl and whirl around you in a display that strikes fear into the hearts of all who witness it.
    Stasis Two ActionsUncommonClericConcentrateFocusIncapacitationManipulate The flow of time congeals around an object or creature, holding it in place.
    Stormwind Flight Two ActionsUncommonAirConcentrateDruidFocusManipulate Powerful winds carry you smoothly through the air, giving you a fly Speed equal to your Speed.
    Swarm Form Two ActionsUncommonClericConcentrateFocusManipulatePolymorph You discorporate into a swarm of Tiny creatures.
    Take its Course Two ActionsUncommonClericConcentrateFocusManipulate When someone has overindulged, you can hasten them past the worst of their affliction or intensify their misery.
    Tempt Fate ReactionUncommonClericFocusFortuneManipulate You twist the forces of fate to make a moment dire or uneventful, with no in-between.
    Tireless Worker Two ActionsUncommonClericConcentrateFocusHealingManipulate You suppress your choice of one of the following conditions that's affecting the target: Clumsy, Encumbered, Enfeebled, or Fatigued.
    Touch of the Moon One ActionUncommonClericFocusLightManipulate When you touch the target, a symbol of the moon appears on its forehead, glowing with soft moonlight.
    Transcribe Moment Two ActionsUncommonFocusManipulate You instantly create a small, permanent scroll that contains a magically precise written description of your current surroundings in every direction.
    Traveler's Transit Two ActionsUncommonClericConcentrateFocusManipulate You add power to your muscles, allowing you to swim or climb walls with ease.
    Trickster's Twin Two ActionsUncommonClericConcentrateFocusIllusionManipulateVisual You rarely settle for being in just one place.
    Unbounded Sphere Two ActionsUncommonConcentrateFocusManipulateWizard You magically desynchronize the current plane of existence, trapping creatures in an area that loops back on itself in the manner of an unbounded plane.
    Unity ReactionUncommonClericConcentrateFocusFortune You put up a united defense.
    Unsettling Knowledge One ActionUncommonConcentrateFocusLinguisticMentalWood You share a piece of hidden knowledge with a creature that is both upsetting and intriguing.
    Unsettling Perspective One ActionUncommonConcentrateEmotionFocusMentalWizard You reach into a creature's mind and give them a glimpse of their place in the universe, learning how they perceive their position within society while damaging their mind with the truth of their insignificance relative to all of existence.
    Vicious Howl One ActionUncommonConcentrateFocus You howl with passion for your cause, empowering yourself to push beyond your limits.
    Vital Luminance One ActionUncommonAuraClericFocusLightManipulateVitality Drawing life force into yourself, you become a beacon of vitality.
    Waking Dream Two ActionsConcentrateFocusManipulateMental You cloud the target's mind with vivid, dreamlike imagery, so they have difficulty distinguishing real threats from imagined ones.
    Weaponize Secret Two ActionsRareClericConcentrateFocusManipulateMental You understand that holding a secret is in itself a kind of power.
    Wild Winds Stance One ActionUncommonAirFocusManipulateMonkStance You take on the stance of the flowing winds, sending out waves of energy at a distance.
    Wind Whispers RareClericConcentrateFocusLinguisticManipulateMental You call forth numerous breezes in which you weave gossip, whispering subtly into the ears of those around.
    Wood Walk Two ActionsUncommonClericConcentrateFocusManipulateWood Wood shapes itself according to your will readily, making staircases appear as you climb up the side of a tree, automatically weaving vines into ladders, or lowering branches to lift you up to the top.
    Word of Freedom One ActionUncommonClericConcentrateFocusMental You utter a liberating word of power that frees a creature.
    Wordsmith Three ActionsRareClericConcentrateFocusManipulate You're a devotee of knowledge with an unmatched command of the language used to spread that knowledge, and you can reshape the written word into a form more understandable to your audience.
    Zeal for Battle ReactionUncommonClericConcentrateEmotionFocusFortuneMental You stoke the righteous anger within yourself and an ally.

    5th Level


    NameTraitsDescription
    Arcane Countermeasure ReactionUncommonFocusManipulateSorcerer You can't reduce the spell's rank below its minimum.
    Blossoming Gore Two ActionsUncommonConcentrateFocusManipulateNecromancerThrall By spilling the blood of a thrall, you grow a large field of bloody roses that feeds on the life force of those around it and uses it to create thralls that do your bidding.
    Celestial Brand One ActionUncommonCurseFocusManipulateSorcerer A blazing symbol appears on the target, cursing it to face divine justice.
    Chthonian Wrath Two ActionsUncommonConcentrateFocusManipulateSorcerer You evoke the energy of a part of the Outer Rifts.
    Cleansing Flames Two ActionsUncommonConcentrateFireFocusHealingManipulateSorcerer You wrap the target in purifying flames.
    Consuming Darkness Two ActionsUncommonConcentrateFocusManipulateShadowSorcerer Your shadow wriggles before spreading out from you, forming a gateway of clinging, consuming shadow through which the horrors of another plane can barely be seen.
    Curse of Death Two ActionsUncommonConcentrateCurseDeathFocusHexManipulateVoidWitch Your patron wraps a hand around your target's heart.
    Dance of Darkness Two ActionsUncommonConcentrateDarknessFocusManipulate You dance, Striding up to half your Speed.
    Dragon Wings Two ActionsUncommonConcentrateFocusManipulateMorphSorcerer Leathery wings sprout from your back, giving you a fly Speed of 60 feet or your Speed, whichever is faster.
    Elemental Blast Two ActionsUncommonConcentrateFocusManipulateSorcerer
    Establish Ward Two ActionsUncommonAttackConcentrateFocusManipulateSorcerer You bind a part of your essence to your surroundings, creating a warded area that grants you power within it, but drains you outside of it.
    Fey Glamour Two ActionsUncommonConcentrateFocusIllusionManipulateSorcerer You call upon fey glamours to cloak an area or the targets in illusion.
    Glacial Heart Two ActionsRareConcentrateFocusHexManipulateWitch Ice and bone-deep cold assail the target, freezing it from the inside out.
    Gluttonous Growth Two ActionsUncommonConcentrateFocusManipulatePlantRanger Plants in the area grow rapidly, taking on carnivorous characteristics as they seek to consume prey.
    Grasping Grave Two ActionsUncommonConcentrateFocusManipulateSorcerer Hundreds of skeletal arms erupt from the ground in the area, clawing at creatures within and attempting to hold them in place.
    Hellfire Plume Two ActionsUncommonConcentrateFireFocusManipulateSorcererSpirit You call forth a plume of hellfire that erupts from below, dealing 4d6 fire damage and 4d6 spirit damage.
    Hunter's Vision One ActionUncommonConcentrateFocusRanger Your target glows with a magical aura visible only to you and those who follow your lead.
    Let Not the Fallen Rest Three ActionsUncommonConcentrateFocusHealingManipulateSorcerer You exhort your fallen comrades to return to the battle.
    Ode to Ouroboros ReactionUncommonBardCompositionConcentrateFocus Your ode staves off death.
    Over the Coals Two ActionsUncommonConcentrateFocusHexManipulateMentalWitch You accuse the target of breaking its word to you and invoke the wrath of your patron to claim what's due, demanding the target pay you in currency, fulfill an order, or stand down.
    Pack Breaker Two ActionsUncommonConcentrateFocusManipulateMentalRanger You can deceive creatures by changing their perception of their allies' behavior.
    Pulverizing Wake Two ActionsUncommonAttackConcentrateFocusManipulateRangerSonic Imitating raptorial creatures, you attack with such speed it drives a sonic shockwave.
    Restorative Moment Two ActionsUncommonConcentrateFocusHexManipulateWitch Your patron weaves the threads of time around the target, giving them some of the benefits of a day's passage.
    Rewrite Possibility Two ActionsUncommonConcentrateFocusFortuneManipulateMentalSorcerer You continually glimpse into the target's future and nudge fate to guide them toward the best possible outcome.
    Shadow Jump Two ActionsUncommonConcentrateFocusManipulateShadowTeleportation You instantly transport yourself from one shadow to another.
    Shall not Falter, Shall not Rout One ActionRareConcentrateFocusHealing Calling out the fifth line of the Crimson Oath, you seal your most grievous injuries with a stroke of your blade.
    Shepherd of Souls ReactionUncommonConcentrateFocusHealingSorcerer You stay the hand of fate for one not yet destined to die, sacrificing some of your own vitality to heal them.
    Spectral Advance One Action or Two ActionsUncommonChampionConcentrateFocusPolymorphSpirit Taking on a spiritual form, you flash across the battlefield to engage an enemy.
    Spellmaster's Ward One Action to Three ActionsUncommonConcentrateFocusManipulate You create one or more glowing protective runes that revolve around you.
    Steal the Sky ReactionUncommonAirConcentrateFocus You deny a flying creature the support of the air.
    Symphony of the Unfettered Heart Two ActionsUncommonBardCompositionConcentrateFocusManipulate Your symphony lifts listeners from their worldly concerns.
    Terrain Transposition Two ActionsUncommonConcentrateFocusManipulateRangerTeleportation You mystically transpose your current location with another.
    Unblinking Flame Aura One ActionUncommonConcentrateFireFocusHealing You focus your sight inside and call on your inner fire to grant you warmth, steady your vision, and soothe your body.
    Unbreaking Wave Vapor ReactionUncommonConcentrateFocusWater You're Concealed against the triggering attack and gain a +2 circumstance bonus to AC against it.
    Unfolding Wind Buffet Two ActionsUncommonAirConcentrateFocus You surround your unarmed attacks with the speed and force of air.
    Untwisting Iron Roots One ActionUncommonConcentrateEarthFocus You manipulate the earth beneath your feet to throw your enemies off balance, leaving chunks of rock and rubble behind.
    Unusual Anatomy One ActionUncommonFocusManipulatePolymorphSorcerer You transform your flesh and organs into a bizarre amalgam of glistening skin, rough scales, tufts of hair, and tumorous protuberances.
    Vindicator's Judgment One ActionUncommonFocusManipulate You pronounce a terrible judgment upon your quarry that causes all of your attacks and divine spells to strike with deadly efficacy.
    Wind Jump One ActionUncommonAirConcentrateFocusMonk You gain a fly Speed equal to your Speed.
    Wish-Twisted Form Two ActionsUncommonConcentrateFocusManipulateSorcerer You focus your magic upon an enemy, wishing for their defenses to fail and turning their strengths into weaknesses.
    Wronged Monk's Wrath One Action to Three ActionsUncommonConcentrateElectricityFocusForceManipulateMonk You unleash your ki as a powerful storm of force and lightning, dealing 2d6 force damage and 2d12 electricity damage to creatures in the area.
    You're Mine Two ActionsUncommonConcentrateEmotionFocusIncapacitationManipulateMentalSorcerer You manipulate the target's emotions, potentially allowing you to control it for a brief instant.

    6th Level


    NameTraitsDescription
    Accelerated Decomposition Two ActionsUncommonConcentrateFocusManipulateOracleVoid You speed the natural process of a creature's decline and debilitation.
    Ancestral Form Two ActionsUncommonConcentrateFocusManipulateOracle You take the form of your ancestral spirits, becoming Invisible and quasi-corporeal.
    Ash Form Two ActionsUncommonConcentrateFocusManipulateOraclePolymorph You take the form of a cloud of minuscule ash particles.
    Bridge of Graves Two ActionsUncommonConcentrateFocusManipulateNecromancer You summon a bridge formed from grave dirt and tombstones that allow thralls to move with great speed.
    Champion's Sacrifice ReactionUncommonChampionFocusManipulate
    Claim Undead Two ActionsUncommonConcentrateFocusIncapacitationManipulateOracle You attempt to wrest control of a target undead or force it to recognize you as its master.
    Dread Secret Two ActionsUncommonConcentrateEmotionFearFocusManipulateMentalOracle You utter a powerful secret at odds with the fundamental nature of the target creatures.
    Entreat the Many Two ActionsUncommonConcentrateFocusManipulate You manifest echoes of all the spirits you've ever bonded with at once, in a spiraling cyclone of colorful forms.
    Flaming Fusillade Two ActionsUncommonConcentrateFireFocusManipulateOracle You call upon an endless barrage of flames, a series of explosions bursting around you like miniature suns.
    For Love, For Lightning Three ActionsUncommonConcentrateElectricityFocusManipulate When you Cast the Spell, you plunge the required weapon into the ground, where it crackles with crimson lightning.
    Heroic Feat Two Actions or Three ActionsUncommonConcentrateCurseboundFocusManipulateMentalOracle You gain the ability to perform a specialized combat technique from the vast wealth of martial knowledge your mystery provides.
    Life-Giving Form Two ActionsUncommonConcentrateFocusHealingLightManipulateOracleVitality You transcend your physical form, becoming a beacon of healing energy.
    Manifold Lives Two ActionsUncommonConcentrateEmotionFocusManipulateMentalOracle You cast a creature's mind back through time, forcing them to take other paths and make other choices, experiencing countless alternate lives in an instant.
    Moonlight Bridge Two ActionsUncommonConcentrateFocusLightManipulateOracle You summon a bridge of radiant, shimmering moonlight.
    Primal Summons Free ActionUncommonConcentrateDruidFocus You enhance a summoned creature with the power of the elements.
    Revel in Retribution One ActionUncommonConcentrateFocusManipulateMentalOracle Time seems to slow for you, allowing you to strike your opponents mid-move.
    Shadow Illusion Two ActionsUncommonAuditoryConcentrateFocusIllusionManipulateShadowVisual You create a shadowy illusion of a creature or a stationary object, but the illusion can exist only in an area of dim light or darkness.
    Shambling Horror Three ActionsUncommonAttackConcentrateEvilFocusManipulate You reanimate the corpse of a fallen creature as an undead minion under your control.
    Speaking Sky Two ActionsUncommonAirConcentrateFocusManipulate The air speaks to you.
    Spellsurge Two ActionsUncommonConcentrateFocusMythic Magic surges to life around you, feeding on the raw power you radiate.
    Tempest Form Two ActionsUncommonConcentrateFocusManipulateOraclePolymorph Your body becomes fluid to better suit your surroundings.

    7th Level


    NameTraitsDescription
    Darklight Three ActionsUncommonConcentrateDarknessFocusManipulateShadow Shadows pour forth from your eyes, creating a field of darkness that prevents light from emanating within the area.
    Hasted Assault One ActionUncommonFocusMagusManipulate You call upon your magic to speed up your attacks.
    Recurring Nightmare One ActionUncommonConcentrateFocusManipulateNecromancerThrall You conjure forth a ghostly thrall that isn't easily slain.
    Shadow's Web Two ActionsUncommonConcentrateFocusManipulateMonk Grasping darkness surges from you, dealing 14d4 void damage.
    Skeletal Lancers One ActionUncommonConcentrateFocusManipulateNecromancerThrall You conjure a force of skeletons wielding bony spears.
    Soothing Ballad Two ActionsUncommonBardCompositionConcentrateEmotionFocusHealingManipulateMental You draw upon your muse to soothe your allies.
    Unblinking Flame Emblem One ActionUncommonFireFocus You emblazon the target with a fiery sigil that projects your sight and your flame onto them, allowing you and your allies to track their movements and making it easier to hit them.
    Unbreaking Wave Barrier One ActionUncommonConcentrateFocusWater You create a protective circle around yourself that repels your foes.
    Unfolding Wind Blitz Two ActionsUncommonAirConcentrateFocus You blitz forward so quickly that you soar through the air, and nothing can react to you.
    Untwisting Iron Augmentation One ActionUncommonConcentrateEarthFocus Your unarmed attacks are treated as cold iron and silver, they gain the earth trait, and they gain a +1 status bonus to damage rolls per damage die.

    8th Level


    NameTraitsDescription
    Flesh Tsunami Two ActionsUncommonConcentrateFocusManipulateNecromancer You melt one of your thralls into a massive wave of sticky flesh.
    Impaling Briars Three ActionsUncommonConcentrateDruidFocusManipulatePlantWood The ground within the area transforms into a mass of dangerous briars that assault and impede your foes.
    Medusa's Wrath Two ActionsUncommonConcentrateFocusManipulateMonk You make an attack filled with a medusa's petrifying power.
    Temporary Possession One ActionUncommonConcentrateFocusIncapacitationManipulateNecromancerPossession You destroy the target thrall, using its destruction as a catalyst to temporarily possess an enemy.
    Touch of Death Two ActionsUncommonConcentrateFocusIncapacitationManipulateMonk Make a melee unarmed Strike.

    9th Level


    NameTraitsDescription
    Arcane Explosion Two ActionsUncommonConcentrateFocusForceManipulateMythic Your body is temporarily converted into a ball of pure magic, rapidly exploding outward and reforming as a glowing sphere, after which you eventually regain your normal form.
    Calcification Two ActionsUncommonConcentrateFocusManipulateNecromancer You transform a thrall into fine dust particles that invade a creature's body and begin transforming their body into a statue made of pure enhanced bone.
    Dread Mosquito Storm Three ActionsUncommonConcentrateDiseaseFocusManipulateNecromancerVoid You release a plague of terrible undead mosquitoes over a massive area that exposes creatures to their necrotic blood disease.
    Embrace Nothingness Two ActionsUncommonConcentrateFocusManipulateMonk You empty your body of substance, becoming one with nothingness.
    Qi Form One ActionUncommonConcentrateFocusMonkPolymorph Drawing from deep wells of spiritual power, you take on a special qi form.
    Reanimate Foe Three ActionsUncommonConcentrateFocusManipulateNecromancer You launch a thrall up to 30 feet into the corpse of an enemy that has been dead for no more than 1 minute, destroying the thrall in an effort to call the corpse to fight.
    Storm Lord Two ActionsUncommonAirConcentrateDruidElectricityFocusManipulate The sky above you darkens in a matter of moments, swirling with ominous clouds punctuated by flashes of lighting.
    Unblinking Flame Ignition ReactionUncommonConcentrateFireFocus You feel the most alive when pushed into a corner, as the insights and vision granted by the flame stoke into overdrive.
    Unbreaking Wave Containment Three ActionsUncommonConcentrateFocusIncapacitationWater You wrap enemies in four strands of water.
    Unfolding Wind Crash Two ActionsUncommonAirConcentrateFocusMove You jump up to 120 feet in any direction and then deal 18d6 bludgeoning damage to creatures within a 20‐foot emanation after you land, with a basic Reflex save.
    Untwisting Iron Pillar One ActionUncommonConcentrateEarthFocus You call upon the earth and your ki to shield you from your enemies.

    10th Level


    NameTraitsDescription
    Apex Companion Two ActionsUncommonConcentrateDruidFocusManipulatePolymorph You focus on the energies of all members of your animal companion's species, transforming your animal companion into its apex battle form.
    Fatal Aria One ActionUncommonBardCompositionConcentrateDeathEmotionFocusMental You perform music so perfect that the target may die of joy or sorrow.
    Hero's Defiance Free ActionUncommonChampionConcentrateFocusHealingVitality
    Living Graveyard One ActionUncommonConcentrateFocusManipulateNecromancerThrall You conjure forth a walking bulk of graves and tombstones held together by the buried dead.
    Perfected Thrall One ActionUncommonConcentrateFocusManipulateNecromancerThrall You create a perfect thrall that's the conglomeration of all aspects of necromancy.
    Pied Piping Two ActionsUncommonBardCompositionConcentrateFocusIncapacitationMentalSonic Your performance enraptures listeners, compelling them to follow you.
    Song of the Fallen Two ActionsUncommonBardCompositionConcentrateFocus You chant a dirge or an elegy that either rouses the dead to action or reminds undead that they should lay to rest.