Cinder GazeFocus 1
Source Pathfinder Dark Archive (Remastered)
Cast 1 minute
You've learned to read the future in the patterns of flames and smoke. Though inexact and often symbolic, these readings help prepare you for upcoming events. When Casting this Spell, you must be near a fire (of any size) for the duration. Upon completion, roll 1d4 for your prediction. The benefit lasts for 10 minutes or until expended, whichever comes first. After casting cinder gaze, you can't cast it again for 10 minutes.
- Terrible Danger You gain a +2 status bonus to your next initiative roll.
- New Life The next time you take damage, just before taking the damage, you gain 6 temporary Hit Points.
- Vivid Insight (fortune) The next time you attempt a check to Recall Knowledge, roll twice and take the higher result.
- Good Fortune (fortune) The next time you attempt a saving throw, roll twice and take the better result.
Heightened (+1) The number of temporary Hit Points from new life increases by 2.
Spell Effect: Cinder Gaze
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
ClericThis indicates abilities from the cleric class.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Pointsโyou can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
PredictionEffects with this trait determine what is likely to happen in the near future. Most predictions are divinations.