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cleric Spells



1st Level


NameTraitsDescription
Adapt Self Two ActionsClericConcentrateFocusManipulateMorph You make subtle changes to your body to adapt to the situation.
Agile Feet One ActionUncommonClericFocusManipulate The blessings of your god make your feet faster and your movements more fluid.
Appearance of Wealth Two ActionsUncommonClericConcentrateFocusIllusionManipulate You create a brief vision of immense wealth filling the spell's area.
Arms of Nature Two ActionsUncommonClericConcentrateFocusManipulateWood All wood, dead or alive, is your armory.
Athletic Rush One ActionUncommonClericFocusManipulate Your body fills with physical power and skill.
Bit of Luck Two ActionsUncommonClericConcentrateFocusFortuneManipulate You tilt the scales of luck slightly to protect a creature from disaster.
Charged Javelin Two ActionsUncommonAttackClericConcentrateElectricityFocusManipulate You fire a javelin of electricity that leaves a charged field around its target.
Charming Touch One ActionUncommonClericEmotionFocusIncapacitationManipulateMentalSubtle You infuse your target with attraction, causing it to act friendlier toward you.
Chastising Retort ReactionUncommonClericConcentrateFocusMental The creature can immediately choose to reveal the truth about its deception as a free action to immediately recover Hit Points equal to the mental damage it took and lose the stupefied condition from the spell.
Cinder Gaze RareClericConcentrateFocusManipulatePrediction You've learned to read the future in the patterns of flames and smoke.
Cloak of Shadow One ActionUncommonAuraClericDarknessFocusManipulateShadow You drape the target in a mantle of swirling shadows that make it harder to see.
Clouded Focus Two ActionsUncommonClericConcentrateFocusManipulate You sharpen a creature's senses, though more distant objects become hazy, indistinct, or muted to it.
Creative Splash Two ActionsUncommonClericConcentrateFocusIllusionManipulateVisual A deluge of paint or colorful illusions descend on the area, reflecting your personal creative specialty.
Cry of Destruction Two ActionsUncommonClericConcentrateFocusManipulateSonic Your voice booms, smashing what's in front of you.
Dazzling Flash Two ActionsUncommonClericConcentrateFocusLightManipulateVisual You raise your religious symbol and create a blinding flash of light.
Death's Call ReactionUncommonClericConcentrateFocus Seeing another pass from this world invigorates you.
Delay Consequence ReactionUncommonClericFocusManipulate
Divine Plagues Two ActionsUncommonClericConcentrateDiseaseFocusManipulate Your deity sends wracking plagues.
Draconic Barrage Two ActionsUncommonClericConcentrateFocusManipulate You shape energy into a small group of tiny dragons (or other serpentine creatures) that flit around you.
Eject Soul Two ActionsUncommonClericConcentrateFocusIncapacitationManipulate Your touch disrupts the connection between body and soul, possibly forcing the soul out of the body altogether.
Empty Inside One ActionUncommonClericConcentrateFocusMental You inject a sliver of the void into your mind, momentarily remaking it into a bleak and empty place.
Face in the Crowd One ActionUncommonClericFocusManipulateVisual While in a crowd of roughly similar creatures, your appearance becomes bland and nondescript.
Fire Ray Two ActionsUncommonAttackClericConcentrateFireFocusManipulate A blazing band of fire arcs through the air, lighting your opponent and the ground they stand upon on fire.
Forced Quiet Two ActionsUncommonClericFocusManipulate You quiet the target's voice, preventing it from giving away valuable secrets.
Frenzied Revelry Two ActionsRareClericConcentrateEmotionFocusManipulateMental You recall memories of hedonistic rites to send yourself into an infectious frenzy, dancing and howling wildly to encourage your companions to join in.
Guided Introspection Two ActionsUncommonClericConcentrateFocusManipulateMental You guide the target in examining their innermost feelings, their behaviors, and the motivations behind their actions, granting them clarity and insight.
Healer's Blessing One ActionUncommonClericConcentrateFocus Your words bless a creature with an enhanced connection to vital energy.
Hollow Heart Two ActionsRareClericConcentrateEmotionFearFocusManipulateMental You stoke the target's ambition beyond reason, until it believes no one is capable of helping it, or that others aren't to be trusted.
Hurtling Stone One ActionUncommonAttackClericEarthFocusManipulate You evoke a magical stone and throw it, with divine guide to your aim.
Ignite Ambition ReactionUncommonClericConcentrateEmotionFocusMentalSubtle You strengthen a target's ambition, increase its resentment of allies, and make its allegiances more susceptible to change.
Lament Two ActionsUncommonAuditoryClericConcentrateEmotionFocusManipulateMental You let out your negative emotions in a guttural wail that shakes your enemies' hearts and deals 1d8 mental damage (basic Will save) to each creature in the area.
Lift Nature's Caul Two ActionsUncommonClericConcentrateFearFocusManipulateVisual With a wave of the hand, you cause all creatures in the area to see the world around them as if a gauzy film had been lifted away to expose the truth that lies below their perceived reality.
Magic's Vessel One ActionUncommonClericFocusManipulate A creature becomes a divine receptacle for pure magical energy.
Moonbeam Two ActionsUncommonAttackClericConcentrateFireFocusLightManipulate You shine a ray of moonlight.
Oathkeeper's Insignia Free ActionClericConcentrateFocus A magical indicator assures a creature that you've upheld your end of a bargain.
Object Memory Two ActionsUncommonClericConcentrateFocusManipulate By touching an object, you draw forth the experience of those who created and used it.
Overstuff Two ActionsUncommonClericConcentrateFocusManipulate Huge amounts of food and drink fill the target.
Parch Two ActionsUncommonAirClericConcentrateFocusManipulate Dry winds dehydrate a creature.
Perfected Mind One ActionUncommonClericConcentrateFocus You meditate upon perfection to remove all distractions from your mind.
Practice Makes Perfect ReactionUncommonClericFocusManipulate Spell Effect: Practice Makes Perfect .
Protector's Sacrifice ReactionUncommonClericFocusManipulate You protect your ally by suffering in their stead.
Pushing Gust Two ActionsUncommonAirClericConcentrateFocusManipulate Giving the air a push, you buffet the target with a powerful gust of wind; it must attempt a Fortitude save.
Read Fate Two ActionsUncommonClericConcentrateFocusManipulatePrediction You attempt to learn more about the target's fate in the short term, usually within the next day for most prosaic creatures, or the next hour or less for someone likely to have multiple rapid experiences, such as someone actively adventuring.
Redact Two ActionsUncommonClericConcentrateFocusManipulate You strike mention of a specific name from one or more documents.
Savor the Sting One ActionUncommonClericFocusManipulateMentalNonlethal You inflict pain upon the target and revel in their anguish.
Scholarly Recollection ReactionUncommonClericConcentrateFocusFortune Spell Effect: Scholarly Recollection .
Serrate One ActionUncommonClericFocusManipulateMetal With a pinch, the metal of a weapon twists, adding numerous jagged blades along its surface.
Share Burden ReactionUncommonClericFocusManipulateMental
Soothing Words One ActionUncommonClericConcentrateEmotionFocusMental You attempt to calm the target by uttering soothing words in a calm and even tone.
String of Fate One ActionRareClericFocusFortuneManipulate You bond yourself to a cherished friend, vowing to share their fate for good or for ill.
Sudden Shift ReactionUncommonClericFocusManipulate You swiftly move from a dangerous spot and veil yourself.
Swarmsense Three ActionsUncommonClericConcentrateFocusManipulate You extend your senses through a multitude of crawling and flying creatures.
Swear Oath One Action or Two ActionsUncommonClericConcentrateFocus You loudly and firmly state a course of action that you swear to fulfill.
Sweet Dream Two ActionsUncommonAuditoryClericConcentrateFocusLinguisticManipulateMentalSleep With your soothing words, you lull the target into an enchanting dream.
Tidal Surge One ActionUncommonClericFocusManipulateWater You call forth a tremendous wave to move the target either in a body of water or on the ground.
Touch of Obedience One ActionUncommonClericFocusManipulateMental Your imperious touch erodes the target's willpower, making it easier to control.
Touch of Undeath One ActionUncommonClericFocusManipulateVoid You attack the target's life force with undeath, dealing 1d6 void damage.
Unimpeded Stride One ActionUncommonClericFocusManipulate Divine grace ensure that nothing can keep you prisoner or hold you back.
Veil of Confidence One ActionUncommonClericConcentrateFocusMental You surround yourself in a veil of confidence.
Vibrant Thorns One ActionUncommonClericFocusManipulateMorphPlantWood Your body sprouts a coat of brambly thorns that thrive on life magic.
Victory Cry ReactionRareClericConcentrateFocusSonic Your true might comes from your bonds with your allies, and you glory in their achievements.
Waking Nightmare Two ActionsUncommonClericConcentrateEmotionFearFocusManipulateMental You fill the creature's mind with a terrifying vision.
Weapon Surge One ActionUncommonClericFocusManipulateSanctified Holding your weapon aloft, you fill it with divine energy.
Whispering Quiet Two ActionsUncommonClericFocusManipulateSonic You suppress sound in an area, preventing anyone from giving away valuable secrets.
Winter Bolt Two ActionsUncommonAttackClericColdConcentrateFocusManipulate You fling a hollow icicle filled with winter's wrath.
Withering Grasp Two ActionsUncommonAttackClericConcentrateFocusManipulateVoid Your touch rots organic material and decays objects.
Word of Truth One ActionUncommonClericConcentrateFocus You speak a statement you believe to be true and that is free of any attempt to deceive through twisting words, omission, and so on.
Zenith Star Two ActionsUncommonClericConcentrateFocusLightManipulate You call a tiny star to orbit a creature in a sparkling halo before shooting up into the heavens, where it marks the creature's rough location.

4th Level


NameTraitsDescription
Adaptive Ablation ReactionUncommonClericConcentrateFocus Spell Effect: Adaptive Ablation Heightened (+2) The resistance increases by 5.
Artistic Flourish Two ActionsUncommonClericConcentrateFocusManipulate You transform the target into a form that more closes matches your creative vision.
Asterism Three ActionsUncommonClericConcentrateFocusLightManipulate
Bottle the Storm ReactionUncommonClericElectricityFocusManipulate Spell Effect: Bottle the Storm .
Captivating Adoration Two ActionsUncommonAuraClericConcentrateEmotionFocusManipulateMentalVisual You become intensely entrancing, and creatures are distracted by you as long as they remain within the area.
Commanding Lash One ActionUncommonClericConcentrateFocusLinguisticManipulateMental With the threat of more pain, you compel a creature you've recently harmed.
Competitive Edge One ActionUncommonClericConcentrateEmotionFocusMental Your competitiveness drives you to prove yourself against the opposition.
Confront Selves Two ActionsUncommonClericConcentrateFocusManipulateMental You show the target the spiraling web of actions and consequences that is their life and the changes wrought by these decisions upon themselves and those around them.
Darkened Eyes Two ActionsUncommonClericConcentrateDarknessFocusManipulate You infuse a creature's vision with darkness.
Darkened Sight Two ActionsUncommonClericConcentrateDarknessFocusManipulate You infuse a creature's vision with darkness.
Delusional Pride Two ActionsUncommonClericConcentrateEmotionFocusManipulateMental You make the target overconfident, leading it to ascribe failure to external factors.
Destructive Aura Two ActionsUncommonAuraClericConcentrateFocusManipulate Swirling sands of divine devastation surround you, weakening the defenses of all they touch.
Diamond Dust Two ActionsUncommonAuraClericColdConcentrateFocusManipulate You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.
Disperse into Air ReactionUncommonAirClericFocusManipulatePolymorph After taking the triggering damage, you transform into air.
Door to Beyond Two ActionsUncommonClericConcentrateFocusManipulate Striking at thin air, you create hairline cracks in an unoccupied adjacent space that lead somewhere outside reality.
Downpour Two ActionsUncommonClericConcentrateFocusManipulateWater You call forth a torrential downpour, which extinguishes non-magical flames.
Dreamer's Call Two ActionsUncommonClericConcentrateFocusIllusionIncapacitationManipulateMental You create a vivid, illusory daydream drawn from the images of the target's dreams.
Dust Storm Two ActionsUncommonAirClericConcentrateFocusManipulateNonlethal You call forth a swirling storm of dust.
Dutiful Challenge Two ActionsUncommonClericConcentrateFocusManipulate As you challenge an enemy, you take some of its attention away from your allies.
Ectoplasmic Interstice Two ActionsUncommonClericConcentrateFocusManipulate You force the mortal Universe and Ethereal Planes to partially merge, creating a zone that causes incorporeal and spiritual entities to take on many of the aspects of corporeal creatures.
Enduring Might ReactionUncommonClericFocusManipulate Your own might mingles with divine power to protect you from harm.
Ephemeral Hazards Three ActionsUncommonClericConcentrateFocusIllusionManipulateMentalVisual
Eradicate Undeath Two ActionsUncommonClericConcentrateFocusManipulateVitality A massive deluge of life energy causes the undead to fall apart.
Euphoric Renewal Two ActionsRareClericConcentrateFocusManipulate You view death not as an ending but a beginning, and you delight in dancing on its edge.
Fallow Field Two ActionsUncommonClericConcentrateFocusManipulateVoid A sickly yellow light fills the area as entropic forces prevent healing.
Fearful Feast ReactionUncommonClericFearFocusManipulateMental
Flame Barrier ReactionUncommonClericConcentrateFocus You swiftly deflect incoming flames.
Font of Serenity Two ActionsUncommonClericConcentrateEmotionFocusManipulateMental A divine beacon radiates serenity, soothing nearby allies.
Foul Miasma Two ActionsUncommonClericConcentrateDiseaseFocusManipulate You multiply the disease within a creature, drawing it into an infectious mist outside their body where it can spread to other creatures.
Ghostly Transcription Two ActionsUncommonClericConcentrateFocusManipulateVisual Glowing letters assemble in the air, providing a transcription of the target's speech in all languages you speak.
Glimpse the Truth One ActionUncommonAuraClericFocusManipulateRevelation Divine insight lets you see things as they are, unveiled by attempts to magically cloak the truth.
Inevitable Destination Two ActionsRareClericConcentrateFocusManipulate You twist the paths of the target, ensuring that each one leads to you.
Isolation Two ActionsRareClericConcentrateFocusIllusionManipulate You summon a tangible manifestation of loneliness to cloak the target from view as surely as if it were wreathed in darkness.
Know the Enemy ReactionUncommonClericFocusFortuneManipulate Spell Effect: Know the Enemy .
Localized Quake Two ActionsUncommonClericConcentrateEarthFocusManipulate You shake the earth, toppling nearby creatures.
Lucky Break ReactionUncommonClericConcentrateFocusFortune Reroll the saving throw and use the better result.
Malignant Sustenance Two ActionsUncommonClericConcentrateFocusManipulateVoid You embed a seed of void energy in an undead creature, restoring its unnatural vigor.
Mystic Beacon One ActionUncommonClericFocusManipulate The next damaging or healing spell the target casts before the start of your next turn deals damage or restores Hit Points as if the spell were heightened 1 rank higher than its actual rank.
Nature's Bounty One ActionUncommonClericFocusManipulatePlantVitality A palm-sized raw fruit or vegetable of your choice appears in your open hand.
Overflowing Sorrow Two ActionsUncommonAuraClericConcentrateEmotionFocusIncapacitationManipulateMental Sadness flows out of you into nearby creatures, blotting out any other thoughts they had.
Perfected Body ReactionUncommonClericFocusManipulate Your body's perfection keeps you just a little bit healthier than most.
Precious Metals One ActionUncommonClericFocusManipulateMetal Your deity blesses base metals to transform them into precious materials.
Protector's Sphere Two ActionsUncommonAuraClericConcentrateFocusManipulate A protective aura emanates out from you, safeguarding you and your allies.
Pulse of Civilization Two ActionsUncommonClericConcentrateFocusManipulateScrying You tap into the zeitgeist of any settlements in range.
Purifying Veil Two ActionsRareClericConcentrateFocusHolyManipulateSpiritWater Drawing on the purifying powers of water, you call forth a veil of fine water droplets suffused with holy energy.
Rebuke Death One Action to Three ActionsUncommonClericFocusHealingManipulateVitality You snatch creatures from the jaws of death, restoring them without the straing of a typical close call.
Remember the Lost Two ActionsUncommonClericConcentrateFocusManipulateMental You call upon the lost and forgotten, assailing your foes' minds with the memories of those who died with a grievance toward them.
Repel Metal ReactionUncommonClericConcentrateFocusManipulateMetal You call forth a repelling field.
Retributive Pain ReactionUncommonClericFocusManipulateMentalNonlethal You vengefully reflect your pain upon your tormentor.
Roar of the Dragon Two ActionsUncommonAuditoryClericConcentrateEmotionFocusManipulateMental You channel the might of dragons into your voice, letting out a roar that engenders respect in dragonkind but that instills fear in most other creatures.
Safeguard Secret Two ActionsUncommonClericConcentrateFocusManipulateMental You ensure a secret remains safe from prying spies.
Shaken Confidence ReactionRareClericConcentrateEmotionFocusMentalMisfortune You mock the target for all its failings, twisting its self-confidence into doubt.
Shared Nightmare Two ActionsUncommonClericConcentrateEmotionFocusIncapacitationManipulateMental Merging minds with the target, you swap distressing visions.
Show the Path Two ActionsUncommonClericConcentrateFocusFortuneManipulate You grant the target insight on things to come, guiding them toward a fate they find most fitting and encouraging them to continue this journey.
Stasis Two ActionsUncommonClericConcentrateFocusIncapacitationManipulate The flow of time congeals around an object or creature, holding it in place.
Swarm Form Two ActionsUncommonClericConcentrateFocusManipulatePolymorph You discorporate into a swarm of Tiny creatures.
Take its Course Two ActionsUncommonClericConcentrateFocusManipulate When someone has overindulged, you can hasten them past the worst of their affliction or intensify their misery.
Tempt Fate ReactionUncommonClericFocusFortuneManipulate You twist the forces of fate to make a moment dire or uneventful, with no in-between.
Tireless Worker Two ActionsUncommonClericConcentrateFocusHealingManipulate You suppress your choice of one of the following conditions that's affecting the target: Clumsy, Encumbered, Enfeebled, or Fatigued.
Touch of the Moon One ActionUncommonClericFocusLightManipulate When you touch the target, a symbol of the moon appears on its forehead, glowing with soft moonlight.
Traveler's Transit Two ActionsUncommonClericConcentrateFocusManipulate You add power to your muscles, allowing you to swim or climb walls with ease.
Trickster's Twin Two ActionsUncommonClericConcentrateFocusIllusionManipulateVisual You rarely settle for being in just one place.
Unity ReactionUncommonClericConcentrateFocusFortune You put up a united defense.
Vital Luminance One ActionUncommonAuraClericFocusLightManipulateVitality Drawing life force into yourself, you become a beacon of vitality.
Weaponize Secret Two ActionsRareClericConcentrateFocusManipulateMental You understand that holding a secret is in itself a kind of power.
Wind Whispers RareClericConcentrateFocusLinguisticManipulateMental You call forth numerous breezes in which you weave gossip, whispering subtly into the ears of those around.
Wood Walk Two ActionsUncommonClericConcentrateFocusManipulateWood Wood shapes itself according to your will readily, making staircases appear as you climb up the side of a tree, automatically weaving vines into ladders, or lowering branches to lift you up to the top.
Word of Freedom One ActionUncommonClericConcentrateFocusMental You utter a liberating word of power that frees a creature.
Wordsmith Three ActionsRareClericConcentrateFocusManipulate You're a devotee of knowledge with an unmatched command of the language used to spread that knowledge, and you can reshape the written word into a form more understandable to your audience.
Zeal for Battle ReactionUncommonClericConcentrateEmotionFocusFortuneMental You stoke the righteous anger within yourself and an ally.