Word of FreedomFocus 4
Source Pathfinder Player Core
Cast

Range 30 feet
Target 1 creature
Duration 1 round
You utter a liberating word of power that frees a creature. You suppress one of the following conditions of your choice: Confused, Frightened, Grabbed, Paralyzed, or Restrained. The target isn't affected by the chosen condition, and if you suppress the Grabbed or Restrained condition, the target automatically breaks free from the grab or restraint when you Cast the Spell.
If you don't remove the effect that provided the condition, the condition returns after the spell ends. For example, if a spell was making the target Confused for 1 minute, word of freedom would let the target act normally for a round, but the Confused condition would return afterward.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ClericThis indicates abilities from the cleric class.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
MentalA mental effect can alter the target's mind. It has no effect on an object or a mindless creature.