Touch of UndeathFocus 1
Source Pathfinder Player Core
Cast

Range touch
Target 1 living creature
Saving Throw Fortitude
You attack the target's life force with undeath, dealing 1d6 void damage. The target must attempt a Fortitude save.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage, and vitality effects heal it only half as much as normal for 1 round.
Critical Failure The target takes double damage, and vitality effects heal it only half as much as normal for 1 minute.
Heightened (+1) The damage increases by 1d6.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ClericThis indicates abilities from the cleric class.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
VoidEffects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.