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IsolationFocus 4


Rareโ€‹Clericโ€‹Concentrateโ€‹Focusโ€‹Illusionโ€‹Manipulateโ€‹
Source Pathfinder Dark Archive (Remastered)
Cast Two Actions
Range 30 feet
Target 1 creature
Duration 3 rounds
Saving Throw Will

You summon a tangible manifestation of loneliness to cloak the target from view as surely as if it were wreathed in darkness. The target attempts a Will saving throw.


Critical Success The target is unaffected.

Success The target becomes Invisible, but only to its allies. Any creature not allied with the target can see it normally. Effects such as See the Unseen enable an ally to see the target. The target's allies still know the target is present and can still see all the effects of the target's actions.

Failure As success, except the target also becomes inaudible to its allies and imperceptible to them through any other senses.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Cleric

This indicates abilities from the cleric class.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Pointsโ€”you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Illusion

Effects and magic items with this trait involve false sensory stimuli.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.