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spirit Spells



Cantrip


NameTraitsDescription
Divine Lance Two ActionsAttackCantripConcentrateManipulateSanctifiedSpirit You unleash a beam of divine energy.

1st Level


NameTraitsDescription
Defended by Spirits Two ActionsUncommonConcentrateManipulateSpirit You entreat a spirit or the spiritual energies in your location to surround and protect an ally from an certain foe.
Rainbow's End Two ActionsRareConcentrateLightManipulateMythicSpirit You reach upward to wrest down a rainbow and harness its power to connect this world to the heavens.
Shields of the Spirit One ActionUncommonChampionConcentrateFocusSanctifiedSpirit The benefit applies only while an ally is in your aura, ending for any ally that leaves and applying to any that enters later.
Spirit Link Two ActionsConcentrateHealingManipulateSpirit You form a spiritual link with another creature, taking in its pain.

2nd Level


NameTraitsDescription
Luminous Stardust Healing Two ActionsRareConcentrateFocusHealingManipulateSpirit You scatter twinkling sparks from your sentinel weapon, replenishing your allies' fighting spirit and driving out evil.
Spiritual Armament Two ActionsAttackConcentrateManipulateSanctifiedSpirit You create a ghostly, magical echo of one weapon you're wielding or wearing and fling it.
Veil of Spirits Three ActionsUncommonConcentrateManipulateSpirit You draw on the essence of spiritual energy surrounding you to manifest a misty veil.

3rd Level


NameTraitsDescription
Blood in the Water Two ActionsUncommonConcentrateFocusHexManipulateSpiritWitch Predators are drawn to the scent of blood, and blood can disperse shockingly far in the water.
Fractious Echo Two ActionsConcentrateSpirit A single powerful blow batters the body but leaves the spirit behind and vulnerable to attack.
Soul Cutter One Action to Three ActionsAttackConcentrateManipulateSanctifiedSpirit You conjure a blade of spiritual energy and cut at the soul of a foe.
Spectral Blade Two ActionsAttackConcentrateManipulateSpirit You conjure a spectral throwing blade that always returns to your hand.

4th Level


NameTraitsDescription
Divine Wrath Two ActionsConcentrateManipulateSanctifiedSpirit You channel the fury of divinity against your foes.
Ghostly Tragedy UncommonConcentrateManipulateSpirit This spell compels local spirits to reenact a violent event of the recent past that you're aware of and name as you Cast the Spell.
Haunting Spirit Two ActionsConcentrateManipulateSpirit You call an invisible spirit that only the target can see to haunt them.
Purifying Veil Two ActionsRareClericConcentrateFocusHolyManipulateSpiritWater Drawing on the purifying powers of water, you call forth a veil of fine water droplets suffused with holy energy.

5th Level


NameTraitsDescription
Divine Dragon's Watch UncommonConcentrateContingencyManipulateSanctifiedSpirit You summon an invisible divine draconic spirit to watch over your target.
Divine Immolation Two ActionsConcentrateFireManipulateSanctifiedSpirit Divine flames scour creatures within the area.
Hellfire Plume Two ActionsUncommonConcentrateFireFocusManipulateSorcererSpirit You call forth a plume of hellfire that erupts from below, dealing 4d6 fire damage and 4d6 spirit damage.
Spectral Advance One Action or Two ActionsUncommonChampionConcentrateFocusPolymorphSpirit Taking on a spiritual form, you flash across the battlefield to engage an enemy.
Spiritual Guardian Two ActionsConcentrateManipulateSanctifiedSpirit A Medium guardian made of magical force appears in an unoccupied space in range.
Warshard Shot Two ActionsAttackConcentrateManipulateSpirit You conjure a razor-sharp shard of scrap metal and imbue it with spiritual echoes of Gorum's death before launching it at a foe.

6th Level


NameTraitsDescription
Pain of Ages Two ActionsUncommonConcentrateManipulateSpirit You sense a spiritual resonance of deep anguish in the earth beneath your feet, the walls surrounding you, or the fragments of souls left behind in a place of calamity.
Spirit Blast Two ActionsConcentrateManipulateSpirit You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 spirit damage with a basic Fortitude save.

7th Level


NameTraitsDescription
Attacked from Within Two ActionsUncommonConcentrateManipulateSpirit You assert your power over the target's own spirit as you reach deep into its soul in order to discover a moment of excruciating anguish, debilitating humiliation, or abject despair.
Deity's Strike Two ActionsAttackConcentrateForceManipulateSanctifiedSpirit A manifested version of your deity's favored weapon made of pure magical might appears in the air above the target.
Divine Decree Two ActionsConcentrateManipulateSanctifiedSpirit You utter a potent litany from your faith, a mandate that harms those who oppose your ideals.
Fiendish Rift Two ActionsConcentrateManipulateSpiritUnholy You open a tear in reality that leads to a fiendish plane such as Abaddon, Hell, or the Outer Rifts.

8th Level


NameTraitsDescription
Divine Armageddon Two ActionsConcentrateManipulateSanctifiedSpiritVitalityVoid You call forth a divine cataclysm from your deity, destroying living and undead creatures in the area alike.
Spirit Song Two ActionsConcentrateManipulateSpirit Your eldritch song sends pulsing waves of ethereal energy to attack creatures' spirits in the area, dealing 14d6 spirit damage that causes their bodies to momentarily freeze up from the hypnotic nature of the tune, depending on the result of their Fortitude save.
Spiritual Epidemic Two ActionsConcentrateCurseManipulateSpirit You curse the target, sapping its spirit and leaving a contagious trap in its essence.

9th Level


NameTraitsDescription
Weapon of Judgment Two ActionsConcentrateManipulateSanctifiedSpirit An immense weapon of spiritual energy appears, hovering in the air above the target.