Warshard ShotSpell 5
Source Pathfinder Impossible Magic
Traditions Divine
Cast

Range 60 feet
Target 1 creature
You conjure a razor-sharp shard of scrap metal and imbue it with spiritual echoes of Gorum's death before launching it at a foe. Make a spell attack roll against the target. The warshard deals 5d6 piercing damage and 5d6 spirit damage, depending on your ranged spell attack roll against the target's AC.
Critical Success The target takes double damage and (@item.rank) persistent,spirit damage. As long as the target is taking this persistent spirit damage, it takes a –1 status penalty to its AC.
Success The target takes full damage.
Failure The target takes the spirit damage, but not the piercing damage.
Critical Failure The target is unaffected.
Heightened (+1) The piercing damage and initial spirit damage each increase by 1d6. The persistent spirit damage on a critical hit increases by 1.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AttackAn ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
SpiritEffects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.