| Name | Traits | Description |
Admonishing Ray  | AttackConcentrateManipulateNonlethal | A ray of energy bludgeons your target into submission without causing lasting harm. |
Aqueous Blast  | RareAttackManipulateWater | You evoke a mass of water into the air around your outstretched fist. |
Barbed Spear  | UncommonAttackConcentrateFocusManipulateSorcerer | You conjure a vicious barbed spear and hurl it at a foe. |
Biting Words  | AttackAuditoryConcentrateLinguisticManipulateSonic | You entwine magic with your voice, causing your taunts and jibes to physically harm your enemies. |
Briny Bolt  | AttackConcentrateManipulateWater | You hurl a bolt of saltwater from your extended hand. |
Call of the Grave  | UncommonAttackConcentrateFocusManipulateWizard | You fire a ray of sickening energy. |
Camel Spit  | AcidAttackConcentrateManipulateMorph | You alter your stomach, esophagus, and tongue to be able to spit partially digested food with force. |
Charged Javelin  | UncommonAttackClericConcentrateElectricityFocusManipulate | You fire a javelin of electricity that leaves a charged field around its target. |
Elemental Toss  | UncommonAttackFocusManipulateSorcerer | With a flick of your wrist, you fling a chunk of your elemental matter at your foe. |
Fire Ray  | UncommonAttackClericConcentrateFireFocusManipulate | A blazing band of fire arcs through the air, lighting your opponent and the ground they stand upon on fire. |
Flense  | UncommonAttackConcentrateManipulate | With a touch, you strip off the flesh, muscle, and internal organs off your target, leaving only bare bones. |
Flurry of Claws  | UncommonAttackConcentrateFocusManipulateSorcerer | Vicious dragon claws appear and slash at two nearby foes. |
Glutton's Jaws  | UncommonAttackConcentrateFocusManipulateSorcerer | A slavering maw opens beneath a target and tries to take a bite out of them. |
Hand of the Apprentice  | UncommonAttackFocusManipulateWizard | You take advantage of one of the most fundamental lessons of magic to levitate and propel your weapon. |
Hippocampus Retreat  | AttackConcentrateManipulateMorph | Spell Effect: Hippocampus Retreat Heightened (+1) The damage increases by 1d6. |
| Horizon Thunder Sphere | AttackConcentrateElectricityManipulate | You gather magical energy into your palm, forming a concentrated ball of electricity that crackles and rumbles like impossibly distant thunder. |
Hurtling Stone  | UncommonAttackClericEarthFocusManipulate | You evoke a magical stone and throw it, with divine guide to your aim. |
Hydraulic Push  | AttackConcentrateManipulateWater | You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. |
Inkshot  | RareAttackConcentrateManipulatePoison | A spray of viscous, toxic ink jets from your fingertip to strike a target creature in the face. |
Moonbeam  | UncommonAttackClericConcentrateFireFocusLightManipulate | You shine a ray of moonlight. |
Propelling Air Stream  | AirAttackConcentrateManipulate | You shoot out a high-speed blast of air that propels you into the air. |
Purifying Icicle  | UncommonAttackColdConcentrateManipulateVitality | You evoke life essence into the form of water and freeze it, then launch the icicle at a foe. |
Scorching Blast  | RareAttackFireManipulate | You evoke a mass of fire into the air around your outstretched fist. |
Shocking Grasp  | AttackConcentrateElectricityManipulate | You shroud your hands in a crackling field of lightning. |
Snowball  | AttackColdConcentrateManipulateWater | You throw a magically propelled and chilled ball of dense snow. |
Threefold Limb  | UncommonAttackConcentrateManipulateMorphWater | You temporarily transform one of your limbs into water, taking the form of ice, liquid water, or steam as you desire. |
Vindicator's Mark  | UncommonAttackFocusManipulateSanctified | You launch a magical dart at your hunted prey, which marks them with a nimbus only you can detect. |
Winter Bolt  | UncommonAttackClericColdConcentrateFocusManipulate | You fling a hollow icicle filled with winter's wrath. |
Withering Grasp  | UncommonAttackClericConcentrateFocusManipulateVoid | Your touch rots organic material and decays objects. |
| Name | Traits | Description |
Chilling Darkness  | AttackColdConcentrateDarknessManipulateUnholy | You shoot an utterly cold ray of darkness tinged with unholy energy. |
Holy Light  | AttackConcentrateFireHolyLightManipulate | You shine a blazing ray of light tinged with holy energy. |
Lashing Rope  | AttackConcentrateManipulate | You cause a section of rope or a rope-like object to animate, slither to your square, and encircle you, wreathing you in twisting, lashing fibers. |
Magnetic Acceleration  | AttackConcentrateManipulateMetal | You magnetize a small metal object, such as a nail or coin, and launch it away from you at massive speed. |
Malicious Shadow  | UncommonAttackConcentrateFocusHexManipulateShadowWitch | Your patron warps the target's shadow into a deadly form, such as strangling hands, a dangerous weapon, harrying runes, or the like. |
Moonlight Ray  | AttackColdConcentrateHolyLightManipulate | You unleash a holy beam of freezing moonlight. |
Percussive Impact  | UncommonAttackConcentrateManipulateSonic | You lob a compressed ball of sound at a foe. |
Rend Magic  | AttackConcentrateForceManipulate | You spew forth pure magical energy down your arm before releasing it in a devastating attack. |
Soul Cutter to  | AttackConcentrateManipulateSanctifiedSpirit | You conjure a blade of spiritual energy and cut at the soul of a foe. |
Spectral Blade  | AttackConcentrateManipulateSpirit | You conjure a spectral throwing blade that always returns to your hand. |
Stone Lance  | UncommonAttackConcentrateEarthFocusManipulate | You conjure a jagged lance of stone and then launch it at a foe. |
| Unseen Heralds | UncommonAttackAuditoryIllusionVisual | Although this spell has spread throughout the Inner Sea, it likely came first from Nex, where it is used to raise alarms or notify the populace of new policies. |
Widow’s Bite  | AttackConcentratePoison | You conjure up a deadly stinger on your hand and stab a foe. |
| Name | Traits | Description |
Black Tentacles  | AttackConcentrateManipulate | The tentacles' Escape DC is equal to your spell DC. |
Blinding Foam  | UncommonAcidAttackConcentrateIncapacitationManipulate | You spray a colorful, caustic foam into the target's eyes, which clings to their face. |
Blood Feast  | UncommonAttackConcentrateManipulate | Your head splits vertically into an enormous maw, which feasts upon the target's blood, dealing 12d6 piercing damage, depending on your spell attack roll. |
Boomerang Shot  | UncommonAttackConcentrateManipulatePlantWood | You launch a curved length of wood at a foe that arcs around objects and obstacles to strike from an unexpected direction. |
Establish Ward  | UncommonAttackConcentrateFocusManipulateSorcerer | You bind a part of your essence to your surroundings, creating a warded area that grants you power within it, but drains you outside of it. |
Glacial Skewer  | AttackColdConcentrateManipulate | You create a large spike of ice and launch it at a target. |
| Incarnate Ancestry | RareAttack | You attempt to reach back through time to make brief contact with one of the many past lives of the willing creature, then transform their current body to incarnate elements of that past life's ancestry into the present. |
Pulverizing Wake  | UncommonAttackConcentrateFocusManipulateRangerSonic | Imitating raptorial creatures, you attack with such speed it drives a sonic shockwave. |
Spiked Carapace  | AttackConcentrateManipulateMorph | Your bones harmlessly puncture the skin of one arm, growing to form a hardened spiked gauntlet that can be used for both offense and defense. |
Warshard Shot  | AttackConcentrateManipulateSpirit | You conjure a razor-sharp shard of scrap metal and imbue it with spiritual echoes of Gorum's death before launching it at a foe. |