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Comet ChargeSpell 7


AttackConcentrateManipulate
Source Pathfinder Impossible Magic
Traditions Arcane, Primal
Cast Two Actions
Range 120 feet
Target 1 creature

Wreathed in elemental power, you launch yourself toward a target to deliver a mighty blow. You Fly up to 120 feet in a straight line to an empty space adjacent to the target creature and make a melee spell attack. This movement doesn't trigger reactions, and you can fly through other creatures as part of this movement. If you began this movement at a higher elevation than your target, it's Off-Guard against this attack.

When you Cast this Spell, choose one of the elemental effects below. The spell gains the traits listed, and the melee spell attack gains the chosen elemental effect.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Attack

An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.