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linguistic Spells



Cantrip


NameTraitsDescription
Message One ActionAuditoryCantripConcentrateIllusionLinguisticMentalSubtle You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target.
Pact Broker One ActionUncommonAuditoryCantripConcentrateHexLinguisticMentalWitch You offer to broker a pact of peace.

1st Level


NameTraitsDescription
Biting Words Two ActionsAttackAuditoryConcentrateLinguisticManipulateSonic You entwine magic with your voice, causing your taunts and jibes to physically harm your enemies.
Command Two ActionsAuditoryConcentrateLinguisticManipulateMental You shout a command that's hard to ignore.
Fated Healing Two ActionsUncommonConcentrateLinguisticManipulateMental You speak about the consequences of actions people take against each other and how it's possible to break cycles of violence simply by making a different choice.
Message Rune ConcentrateLinguisticManipulateMental You record a message up to 5 minutes long and inscribe a special rune on any flat unattended surface or small object within reach.
Sweet Dream Two ActionsUncommonAuditoryClericConcentrateFocusLinguisticManipulateMentalSleep With your soothing words, you lull the target into an enchanting dream.

2nd Level


NameTraitsDescription
Bee-Man's Summons Two ActionsRareAuditoryConcentrateLinguisticMental You recreate the Bee-Man's infamous ability to sense when someone utters their name.
Cutting Insult Two ActionsUncommonAuditoryConcentrateEmotionFearLinguisticManipulateMental You utter an insult so offensive that it cuts your target to the quick.
Helpful Scribe Two ActionsConcentrateLinguisticManipulate You conjure a magical floating quill to assist in copying the text from one non-magical piece of literature to a blank page or empty book in your possession.
Kgalaserke's Axes One Action or Two ActionsUncommonAuditoryConcentrateLinguisticManipulate The folklore and tales surrounding the legendary hero Kgalaserke are so widespread and well known that a hundred lifetimes would not be enough to have accomplished everything she is reputed to have done.
The Queen's Rainbow Three ActionsUncommonAuditoryConcentrateLinguisticManipulate You tell the story of the Queen of Bees and her retinue trying to pass through a rainbow on their way to visit the King of Spiders.
Timely Reminder Two ActionsConcentrateLinguisticManipulateSubtle You send a message to yourself that's delivered at a delayed time of your choosing.

3rd Level


NameTraitsDescription
Excise Lexicon Two ActionsUncommonConcentrateLinguisticManipulateMental You reach into a creature's mind and extract its knowledge of a word.
Ibex's Harvest One Action to Three ActionsUncommonAuditoryConcentrateLinguisticManipulate In the tale "Ibex's Harvest," Ibex turns from the path of a warrior to the path of a farmer, building up their community by working hard and sharing a bountiful harvest not just with their humanoid neighbors but also with their animal neighbors.
Invent Code Three ActionsUncommonConcentrateLinguisticManipulateMental You grant the targets the ability to understand a newly invented language.
Tattoo Whispers RareAuditoryLinguisticMental You carefully tattoo the same design upon each secondary caster.
The Four Hunters One Action to Three ActionsUncommonAuditoryConcentrateLinguisticManipulate This is a story of four evenly matched hunters who sought to capture a falling star.

4th Level


NameTraitsDescription
Commanding Lash One ActionUncommonClericConcentrateFocusLinguisticManipulateMental With the threat of more pain, you compel a creature you've recently harmed.
Compel True Name Two ActionsRareAuditoryConcentrateIncapacitationLinguisticMentalTrueName You instruct the target to do something, compelling obedience by calling it by its true name.
Girzanje's March Two ActionsUncommonAuditoryConcentrateLinguisticMental You sing a prayer for war, inspiring valor in allies who hear your song.
Ranage's Circle Two ActionsUncommonAuditoryConcentrateEarthLinguisticManipulatePlantWood Many stories tell of a clearing deep in the Mwangi jungle, surrounded by ancient cypress trees.
Suggestion Two ActionsConcentrateIncapacitationLinguisticManipulateMentalSubtle Your honeyed words are difficult for creatures to resist.
Telepathy Two ActionsConcentrateLinguisticManipulateMental You can communicate telepathically with creatures within 30 feet.
Unsettling Knowledge One ActionUncommonConcentrateFocusLinguisticMentalWood You share a piece of hidden knowledge with a creature that is both upsetting and intriguing.
Wind Whispers RareClericConcentrateFocusLinguisticManipulateMental You call forth numerous breezes in which you weave gossip, whispering subtly into the ears of those around.

5th Level


NameTraitsDescription
Domora's Defense Two ActionsUncommonAuditoryConcentrateLinguisticManipulateWater Domora Hume is considered by most to be the first god caller, conjuring a god from the Plane of Water named Dyzad to protect his town from Mammoth Lord raiders.
Mind Probe UncommonConcentrateLinguisticManipulateMental You cast your thoughts through a creature's mind, sifting for information.
Subconscious Suggestion Two ActionsConcentrateIncapacitationLinguisticManipulateMentalSubtle You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs.

6th Level


NameTraitsDescription
Asmodean Wager RareLinguistic You facilitate a magically binding agreement between yourself and one or more secondary casters, wherein each participant (hereafter referred to as the bettors) stakes something of value on the outcome of an event that has yet to be determined.

8th Level


NameTraitsDescription
Take Your Places Two ActionsRareAuditoryConcentrateLinguisticManipulateTeleportation The scene would play out exactly as you envisioned it, if only the actors would respect their blocking.

9th Level


NameTraitsDescription
Crusade Two ActionsUncommonConcentrateLinguisticManipulateMental You issue a divine mandate or proclaim a cause to the targets.
Telepathic Demand Three ActionsConcentrateIncapacitationLinguisticManipulateMental You send the target a message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.