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ranger Spells



1st Level


NameTraitsDescription
Distracting Decoy One ActionUncommonConcentrateFocusRangerVisual You conjure a colorful, fast-moving shape, such as a small bird or other animal that draws your target's eye.
Gravity Weapon One ActionUncommonFocusRanger You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike.
Heal Companion One Action or Two ActionsUncommonFocusHealingRangerVitality You heal your animal companion's wounds.
Keen Smell Two ActionsUncommonConcentrateFocusManipulateMorphRanger Your nose becomes more sensitive to the scents of the wild, the better for you to track your quarry.
Magic Hide One ActionUncommonFocusManipulateRanger Your animal companion grows a thicker hide, matted fur, or a harder shell, granting it a +1 status bonus to AC.
Slime Spit Two ActionsUncommonConcentrateFocusManipulatePoisonRanger You spit toxic goo that coats your target's face and eyes, dealing 2d6 poison damage.
Snare Hopping Two ActionsUncommonConcentrateFocusManipulateRangerTeleportation You may not have placed your snare in the right place, but you can magically move it there.

2nd Level


NameTraitsDescription
Animal Feature One ActionUncommonConcentrateFocusManipulateMorphRanger Without fully transforming your body, you gain one animalistic feature, which you select from the list below each time you Cast the Spell.
Canopy Crawler Two ActionsUncommonConcentrateFocusManipulateMorphRanger The target grows a prehensile tail, or gains prehensile qualities in their existing tail, to help them climb with ease.
Enlarge Companion Two ActionsUncommonConcentrateFocusManipulatePolymorphRanger Your animal companion grows much larger, towering over its foes in battle.
Hunter's Luck Free ActionUncommonConcentrateFocusFortuneRanger You have a preternatural ability to remember details about your foes.
Imitate Fauna Two ActionsUncommonConcentrateFocusIllusionManipulateRanger You use your knowledge of nature to pass the target off as a common animal of the same size, representing a species chosen when the spell is cast.
Soothing Mist Two ActionsUncommonConcentrateFocusHealingManipulateRangerVitality You call forth a magical mist that envelops a creature.

3rd Level


NameTraitsDescription
Ephemeral Tracking Two ActionsUncommonConcentrateFocusManipulateRanger You can look at currents in the air and water and see tracks that you can follow just as you would on land.
Ranger's Bramble Two ActionsUncommonConcentrateFocusManipulatePlantRanger You cause plants in the area to entangle your foes, with the effects of Entangling Flora.
Threatening Mimicry Two ActionsUncommonConcentrateEmotionFearFocusIllusionManipulateMentalRanger You appear larger and stronger to nearby creatures, appearing to possess threatening features like antlers, claws, or poison to their senses.
Warning Stripes Two ActionsUncommonConcentrateFocusMorphPoisonRanger Your skin becomes painted with vivid stripes or bright aposematic swirls, warning other creatures of its toxic qualities.

5th Level


NameTraitsDescription
Gluttonous Growth Two ActionsUncommonConcentrateFocusManipulatePlantRanger Plants in the area grow rapidly, taking on carnivorous characteristics as they seek to consume prey.
Hunter's Vision One ActionUncommonConcentrateFocusRanger Your target glows with a magical aura visible only to you and those who follow your lead.
Pack Breaker Two ActionsUncommonConcentrateFocusManipulateMentalRanger You can deceive creatures by changing their perception of their allies' behavior.
Pulverizing Wake Two ActionsUncommonAttackConcentrateFocusManipulateRangerSonic Imitating raptorial creatures, you attack with such speed it drives a sonic shockwave.
Terrain Transposition Two ActionsUncommonConcentrateFocusManipulateRangerTeleportation You mystically transpose your current location with another.