Pulverizing WakeFocus 5
Source Pathfinder Howl of the Wild
Cast

Area 15-foot cone
Target 1 creature within reach
Saving Throw basic Fortitude
Imitating raptorial creatures, you attack with such speed it drives a sonic shockwave. Make a melee Strike against a creature in your reach; if you hit, you deal an additional 3d8 sonic damage. Regardless of the result of your Strike, that creature becomes the point of origin of a 15-foot cone, aimed directly away from you. All creatures in that cone take 6d8 sonic damage (basic Fortitude save).
Heightened (+1) The damage of the cone increases by 1d8.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
AttackAn ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Pointsβyou can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
RangerThis indicates abilities from the ranger class.
SonicAn effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.