air Spells
Cantrip
| Name | Traits | Description |
Deep Breath ![]() | AirCantripManipulate | You take an incredibly deep breath and can hold it for the spell's duration. |
Gale Blast ![]() | AirCantripConcentrateManipulate | Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. |
Slashing Gust ![]() | AirAttackCantripConcentrateManipulate | You slash your hand through the air, channeling miniature ripples of air from each finger to slice your enemy. |
1st Level
| Name | Traits | Description |
Air Bubble ![]() | AirConcentrate | A bubble of pure air appears around the target's head, allowing it to breathe normally. |
Airburst ![]() | UncommonAirConcentrate | A blast of wind wildly pushes everything nearby. |
Buffeting Winds ![]() | AirConcentrateManipulateNonlethal | You release a quick burst of wind that batters your living opponents without causing them lasting harm, while also blowing undead away. |
| Dome of Tranquility | AirConcentrateManipulate | The air around you falls still and blocks out the sounds of the outside world. |
Gentle Landing ![]() | AirConcentrate | You raise a magical updraft to arrest a fall. |
Gift of the Anemos ![]() | UncommonAirAnimistAuraFocus | Your apparition envelops you in gusting winds that can speed your steps or buffet your foes. |
Gritty Wheeze ![]() | UncommonAirConcentrateEarthManipulate | You exhale desiccating grit and sand in a small cloud. |
Gust of Wind ![]() | AirConcentrateManipulate | A violent wind issues forth from your palm, blowing from the point where you are when you Cast the Spell to the line's opposite end. |
Parch ![]() | UncommonAirClericConcentrateFocusManipulate | Dry winds dehydrate a creature. |
Propelling Air Stream ![]() | AirAttackConcentrateManipulate | You shoot out a high-speed blast of air that propels you into the air. |
Pushing Gust ![]() | UncommonAirClericConcentrateFocusManipulate | Giving the air a push, you buffet the target with a powerful gust of wind; it must attempt a Fortitude save. |
Tailwind ![]() | AirConcentrateManipulate | The wind at your back pushes you to find new horizons. |
Tempest Surge ![]() | UncommonAirConcentrateDruidElectricityFocusManipulate | You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. |
Updraft ![]() | UncommonAirConcentrateFocusManipulate | A powerful blast of wind erupts from the ground, launching the target into the air and sending it crashing back down. |
2nd Level
| Name | Traits | Description |
Ash Cloud ![]() | AirConcentrateFireManipulate | You summon a tumultuous cloud of ash and smoke. |
Blast of the Bellows ![]() | RareAirConcentrateManipulate | You create a churning eddy of warm air that makes it difficult to fly within the area. |
Bralani Referendum ![]() | UncommonAirConcentrateManipulate | You enforce fair play with punishing zephyrs. |
Cleanse Air ![]() | AirConcentrateManipulate | You purify the air in the area, making it clean and breathable. |
Electrostatic Glider ![]() | AirConcentrateElectricityManipulate | You generate an arc of static electricity above you, allowing you to ride air currents and descend gracefully, though it doesn't provide actual flight. |
Gentle Breeze ![]() | AirConcentrateHealingManipulateVitality | A light, soothing breeze flows through the area, making it easier to rest and recover. |
Propulsive Breeze ![]() | AirManipulateMove | You create a current of wind at your ally's back, propelling their movement. |
Voice on the Breeze ![]() | AirConcentrateManipulate | You whisper a secret message or sound into the wind, which carries it to a designated spot. |
3rd Level
| Name | Traits | Description |
Blastback ![]() | AirConcentrate | You hit the ground with a shuddering boom, propelling the force of your fall out in a wave. |
Blazing Dive ![]() | AirConcentrateFireManipulate | Superheated air collects under you, buoying you high into the sky before you plummet back down in a fiery comet. |
Cloud Dragon's Cloak ![]() | AirManipulate | A cloud of mist enshrouds the target, appearing much like the deflecting clouds created by cloud dragons. |
Cyclone Rondo ![]() | RareAirConcentrateManipulate | Playing or singing melodies discovered by the ancient Shory, you call up a whirlwind. |
| Elemental Annihilation Wave | AirConcentrateEarthFireManipulateWater | You draw elemental power from your surroundings, and combining it with your own magical energy, unleash a wave of utter destruction and swirling colors that deals 1d6 fire damage and 3d6 bludgeoning damage with a basic Reflex save. |
Powerful Inhalation ![]() | UncommonAirConcentrateFocusManipulate | You rapidly draw the air from your surroundings, hoarding it for yourself. |
Skyglass Prison ![]() | AirConcentrateManipulate | The air around the target solidifies like glass, trapping the creature in a cage that perfectly encases them, making movement nearly impossible. |
Tempest Cloak ![]() | AirConcentrateManipulate | You shroud one creature in a cloak of fierce, howling winds, shielding it from attacks and making it difficult to approach. |
Thunderburst ![]() | UncommonAirConcentrateFocusManipulateOracleSonic | You create a powerful blast of air and a loud peal of thunder, dealing 2d6 bludgeoning damage and 2d6 sonic damage. |
Unseasonable Squall ![]() | UncommonAirConcentrateManipulate | You issue a blast of sudden wind that ripples outward from the center of the burst. |
Wall of Wind ![]() | AirConcentrateManipulate | You create a barrier of gusting winds that hinders anything moving through it. |
4th Level
| Name | Traits | Description |
Air Walk ![]() | AirConcentrateManipulate | The target can walk on air as if it were solid ground. |
Airlift ![]() | AirConcentrateManipulate | A massive rush of wind lifts, briefly carrying you and everything around you to a nearby destination. |
Anchoring Air ![]() | AirConcentrate | Spell Effect: Anchoring Air . |
| Cloud Current | UncommonAirConcentrateManipulateWater | Air and water vapor combine into a great cloud that funnels a powerful current within it. |
Disperse into Air ![]() | UncommonAirClericFocusManipulatePolymorph | After taking the triggering damage, you transform into air. |
Dust Storm ![]() | UncommonAirClericConcentrateFocusManipulateNonlethal | You call forth a swirling storm of dust. |
Filter Air ![]() | AirConcentrateManipulateSubtle | Spell Effect: Filter Air . |
Petal Storm ![]() | AirConcentrateManipulatePlantWood | You bring forth a cloud of razor-sharp flower petals that thrash violently in the wind. |
Stifling Stillness ![]() | AirConcentrateManipulatePoison | You make all air in the target area unnaturally still and unyielding, creating a shimmering haze. |
Stormwind Flight ![]() | UncommonAirConcentrateDruidFocusManipulate | Powerful winds carry you smoothly through the air, giving you a fly Speed equal to your Speed. |
Vapor Form ![]() | AirConcentrateManipulatePolymorph | The target transforms into a vaporous state. |
Wild Winds Stance ![]() | UncommonAirFocusManipulateMonkStance | You take on the stance of the flowing winds, sending out waves of energy at a distance. |
Zephyr Slip ![]() | AirManipulateMove | An arresting breeze sweeps you up in an instant and moves you to safety. |
5th Level
| Name | Traits | Description |
Howling Blizzard ![]() | AirColdConcentrateManipulate | Freezing winds extend from your hands, pushing away from you with great force. |
Lashunta's Life Bubble ![]() | UncommonAirConcentrate | You create a replenishing protective bubble of fresh, temperate air around the target. |
Pressure Zone ![]() | AirConcentrateManipulate | Air pressure drops precipitously, causing pain and debilitation in creatures' inner ears and joints. |
Steal the Sky ![]() | UncommonAirConcentrateFocus | You deny a flying creature the support of the air. |
Tornadic Gale ![]() | AirConcentrateManipulate | A spinning gale of violent air bursts forth from you, drawing creatures into its vortex. |
Unfolding Wind Buffet ![]() | UncommonAirConcentrateFocus | You surround your unarmed attacks with the speed and force of air. |
Wind Jump ![]() | UncommonAirConcentrateFocusMonk | You gain a fly Speed equal to your Speed. |
| Wisdom of the Winds | UncommonAirConcentrateManipulate | You ask a question of the spirits of air, imploring them to send signals through the winds to help you find your way. |
6th Level
| Name | Traits | Description |
Earth and Sky ![]() | UncommonAirConcentrateEarthManipulate | You erupt into the air with the force of a dragon taking flight, launching nearby creatures into the sky with you. |
Elemental Confluence ![]() | AirConcentrateEarthFireManipulateMetalWaterWood | You conjure six types of elementals who combine forces to form a chaotic storm. |
Flame Vortex ![]() | AirConcentrateFireManipulate | All creatures in the area take 3d4 bludgeoning damage and 3d6 fire damage as gusts of fiery wind buffet them, with a basic Reflex save. |
Phantom Orchestra ![]() | AirConcentrateManipulateSonic | You orchestrate an invisible ensemble of lost sounds captured inside errant breezes across the Plane of Air, and you can direct this symphony to attack foes within range. |
| Sky Signs | UncommonAirIllusionVisual | You emblazon a message across the sky itself. |
Speaking Sky ![]() | UncommonAirConcentrateFocusManipulate | The air speaks to you. |
7th Level
| Name | Traits | Description |
Shock to the System ![]() | AirConcentrateElectricityHealingManipulateVitality | A dense lightning cloud descends to fill the target's space, then fires a jolt of revitalizing lightning into the target. |
Unfolding Wind Blitz ![]() | UncommonAirConcentrateFocus | You blitz forward so quickly that you soar through the air, and nothing can react to you. |
Vacuum ![]() | AirConcentrateIncapacitationManipulate | You inhale all air in the surrounding area, stealing the breath of nearby creatures. |
8th Level
| Name | Traits | Description |
| Cloudborne Haven | RareAir | The land beneath the building breaks away, lifting the structure up to half a mile off the ground. |
Punishing Winds ![]() | AirConcentrateManipulate | The squares at the outside vertical edges of the cylinder prevent creatures from leaving. |
Whirlwind ![]() | AirConcentrateManipulate | All creatures in the area take 5d10 bludgeoning damage as powerful winds and debris buffet them, with a Reflex save. |
9th Level
| Name | Traits | Description |
Storm Lord ![]() | UncommonAirConcentrateDruidElectricityFocusManipulate | The sky above you darkens in a matter of moments, swirling with ominous clouds punctuated by flashes of lighting. |
Storm of Vengeance ![]() | AirConcentrateElectricityManipulate | A massive storm cloud forms in the air in a 360-foot burst. |
Unfolding Wind Crash ![]() | UncommonAirConcentrateFocusMove | You jump up to 120 feet in any direction and then deal 18d6 bludgeoning damage to creatures within a 20‐foot emanation after you land, with a basic Reflex save. |
Wrathful Storm ![]() | AirColdConcentrateElectricityManipulate | A massive storm cloud forms in the air above the area, spreading rain and gales. |
10th Level
| Name | Traits | Description |
Cataclysm ![]() | AcidAirColdConcentrateEarthElectricityFireManipulateWater | You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. |



