Embrace NothingnessFocus 9
Source Pathfinder Player Core 2
Cast

Duration 1 minute
You empty your body of substance, becoming one with nothingness. You gain resistance to physical damage equal to your level. You move at half your normal Speed, but can move in any direction (including up and down). While moving, you have concealment. When it is not your turn and during your turn until you take an action with the move trait, you are Invisible. You can pass through solid inanimate objects as long as they are no more than 2 feet thick
Spell Effect: Embrace Nothingness
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.