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Flesh TsunamiFocus 8


Uncommon​Concentrate​Focus​Manipulate​Necromancer​
Source Pathfinder Impossible Magic
Cast Two Actions
Range 30 feet
Target 1 of your thralls
Duration 1 minute
Saving Throw Fortitude

You melt one of your thralls into a massive wave of sticky flesh. Destroy the target thrall to create an area of greater difficult terrain in a 60-foot cone originating from the thrall's former space. You can destroy a second thrall in the cone to make its limbs grasp your foes. If you do, each enemy in the area must succeed at a Fortitude saving throw or be Immobilized for 1 round or until it Escapes; the Escape DC is your spell DC.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Necromancer

This indicates abilities from the necromancer class.