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Heart's DesireFocus 3


Uncommon​Concentrate​Emotion​Focus​Illusion​Manipulate​Mental​Sorcerer​
Source Pathfinder Advanced Player's Guide
Cast Two Actions
Range 60 feet
Target 1 creature
Duration varies
Saving Throw Will

You surround your target with wondrous illusions of their greatest desires, which distract them from reality. The target must attempt a Will save.


Critical Success The target disbelieves the illusion and is unaffected.

Success For 1 round, the target is Stupefied 2 and takes a -2 status penalty to any checks it makes to determine the effects of reactions.

Failure For 1 minute, the target is stupefied 2 and can't use reactions.

Critical Failure As failure, and all spaces are difficult terrain for the target.


Heightened (+2) You can target one additional creature.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Pointsβ€”you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Illusion

Effects and magic items with this trait involve false sensory stimuli.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Sorcerer

This indicates abilities from the sorcerer class.