Unblinking Flame IgnitionFocus 9
Source Pathfinder Lost Omens Impossible Lands
Cast

Duration 3 rounds
Trigger A foe reduces you to half your Hit Points or fewer.
You feel the most alive when pushed into a corner, as the insights and vision granted by the flame stoke into overdrive. Your body begins to emit a blazing aura of flames. You gain greater darkvision, low‐light vision, and the ability to see invisible creatures. You gain a fly Speed equal to your land Speed as you launch flame from your aura to soar through the sky. You become Quickened, and you can use the extra action each round only to Strike or Fly using your flames. Any creature who starts their turn within 5 feet of you takes 1d12 fire damage.
Spell Effect: Unblinking Flame Ignition
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FireEffects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.