Energy AbsorptionFocus 4
Source Pathfinder Player Core
Cast

Trigger An effect would deal acid, cold, electricity, or fire damage to you
You're used to mitigating the damage done by bombs, siege engines, and magical artillery. You gain resistance 15 to your choice of acid, cold, electricity, or fire damage from the triggering effect. The resistance applies only to the triggering effect's initial damage.
Spell Effect: Energy Absorption
Heightened (+1) The resistance increases by 5.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
WizardThis indicates abilities from the wizard class.