Soul SiphonFocus 1
Source Pathfinder Player Core 2
Cast

Range 30 feet
Target 1 living creature
Saving Throw Fortitude
You siphon off a portion of the target's soul to bolster your own vitality. The target must attempt a Fortitude save or take 1d4 void damage. You gain temporary Hit Points equal to the total amount of HP the target loses, including the HP lost from becoming Drained.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and becomes Drained 1.
Critical Failure The creature takes double damage and becomes Drained 2.
Heightened (+1) Increase the damage by 1d4.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
FocusFocus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
OracleThis indicates abilities from the oracle class.
VoidEffects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.