🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Automaton Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Pixie Poppet Ratfolk Reflection Shisk Shoony Skeleton Sprite Strix Suli Sylph Tengu Tiefling Undine

Orbiting Runestone One ActionFeat 12


ConcentrateEarthRunesmith
Source Pathfinder Impossible Magic

You create a runestone that floats around you, and you Trace a Rune with a damaging invocation on it even if the rune could not normally be applied to an object. The runestone has 10 Hit Points. Each time a creature successfully Strikes you, attempt a DC 11 flat. On a success, the runestone blocks the attack, so the attack first damages the runestone and then applies any remaining damage to you. If this damage reduces the runestone to 0 Hit Points, it explodes outward toward the attacker. If the attacker is within 15 feet, the rune etched upon the runestone invokes automatically, applying its invocation effect to the attacker. The attacker is the only one affected by the invocation, even if the rune could normally affect multiple creatures.

The runestone's magic is capable of maintaining the traced rune for up to 1 minute as it floats around you, at which point the rune fades and the runestone shatters. You can maintain only a single orbiting rune at any given time. If you try to create a second, the first one shatters.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Earth

Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a connection to magical earth.

Runesmith

This indicates abilities from the runesmith class.