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Trace Rune One Action


ConcentrateMagicalManipulateRunesmith

1 or 2


Your fingers dance, glowing light leaving behind the image of a rune. You apply one rune to an adjacent target matching the rune's Usage entry. You can have any number of runes traced at a time, but each rune remains only until the end of your next turn.

If you spend 2 actions to Trace a Rune, you draw the rune in the air, causing it to appear on a target within 30 feet.