🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Automaton Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Pixie Poppet Ratfolk Reflection Shisk Shoony Skeleton Sprite Strix Suli Sylph Tengu Tiefling Undine

Lizardfolk Feats


Bone Magic Feat 1


Source Pathfinder Player Core 2

Your connection to your iruxi ancestors manifests as a simple primal spell that you cast using a fragment of an ancestor's bones. Choose one cantrip from either the occult spell list or the primal spell list. You can cast this cantrip as an innate spell at will, and it's heightened to a spell rank equal to half your level rounded up.


Special Choose when you gain this feat whether your innate spells are primal or occult; this choice applies to all innate spells you gain from lizardfolk ancestry feats that have Bone Magic as a prerequisite.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Consult the Stars Feat 1


Source Pathfinder Lost Omens Ancestry Guide

You find wisdom in the movements of the heavens. Once per day, you can spend 10 minutes to draw upon your readings of a recent night's sky to gain the trained proficiency rank in one skill of your choice; the chosen skill's key attribute must be Charisma, Intelligence, or Wisdom. This proficiency lasts until your next daily preparation. Since this proficiency is temporary, you can't use it as a prerequisite for a skill increase or a permanent character option like a feat.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Crocodile's Twin Feat 1


Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites bakuwa lizardfolk heritage or makari lizardfolk heritage

Your egg contained your twin, a crocodile. Considered a rare and auspicious event, you share a magical bond with this sibling. You gain a tiny crocodile as a familiar.


Special You can take this feat only at 1st level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Iruxi Armaments Feat 1


Source Pathfinder Player Core 2

Your weapons are those you were born with. Choose one of the following options:

  • Claws Your claw attack deals 1d6 slashing damage instead of 1d4 and gains the versatile P trait.
  • Fangs You gain a fangs unarmed attack that deals 1d8 piercing damage and is in the brawling group.
  • Tail You gain a tail unarmed attack that deals 1d6 bludgeoning damage, is in the brawling group, and has the sweep trait.

At 5th level, whenever you get a critical hit with one of the unarmed attacks you have gained or improved with this feat, you get its critical specialization effect.


Special You can take this feat multiple times, choosing a different unarmed attack option each time.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Lightning Tongue One ActionFeat 1


Source Pathfinder Lost Omens Ancestry Guide

Your tongue darts out faster than the eye can see to retrieve loose objects. You Interact to pick up a single unattended object of light Bulk or less within 10 feet of you. If you don't have enough hands free to hold the object, it falls to the ground in your space.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Lizardfolk Lore Feat 1


Source Pathfinder Player Core 2

You listened carefully to the tales passed down among your community. You gain the trained proficiency rank in Survival and either Nature or Occultism. If you would automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice.

You also gain the Additional Lore general feat for either Astrology Lore or Lizardfolk Lore.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Marsh Runner Feat 1


Source Pathfinder Player Core 2
Prerequisites You have a swim Speed

When you use the Step action, you can ignore difficult terrain caused by flooding, swamps, or quicksand. In addition, when you use the Acrobatics skill to Balance on narrow surfaces or uneven marshy ground, you aren't Off-Guard, and if you roll a success on the Acrobatics check, you get a critical success instead.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Parthenogenic Hatchling Feat 1


Source Pathfinder Player Core 2

You were hatched from an unfertilized egg during hard times for your people, and are a biological copy of your mother. You gain a +1 circumstance bonus to saving throws against diseases. If you roll a success on a saving throw against a disease, you get a critical success instead. If you have a different ability that would improve the save in this way (such as the Battle Hardened fighter class feature), if you roll a critical failure on the save you get a failure instead.

You take damage only every 2 hours from thirst and every 2 days from starvation, rather than every hour and every day.


Special You can select this feat only at 1st level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Reptile Rider Feat 1


Source Pathfinder Lost Omens Ancestry Guide

To you, crocodilians, giant lizards, and dinosaurs are loyal steeds, not monsters. You gain the Ride feat, even if you don't meet the prerequisites. You gain a +1 circumstance bonus to Nature checks to Handle an Animal as long as the animal is a reptile, dinosaur, or even a non-sapient dragon.


Note This feat refers to Nature checks to Handle an Animal. This check does not exist in Pathfinder 2, and so the feat instead gives a bonus to Nature checks to Command an Animal.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Reptile Speaker Feat 1


Source Pathfinder Player Core 2

You hear the sounds of reptiles as language. You can ask questions of, receive answers from, and use the Diplomacy skill with animals that are reptiles (the GM determines which animals count as reptiles).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Spirit Coffin Feat 1


UncommonLizardfolk
Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites bakuwa lizardfolk heritage or Tian Xia origin

A hump forms on your back that allows you to attack and trap spirits. Your weapon and unarmed attack Strikes against incorporeal creatures become magical. If they're already magical, they instead gain the effects of a Ghost Touch rune.


Special If you have access to this feat but aren't a bakuwa lizardfolk, your body doesn't change when you take this feat. You must instead wear a physical coffin, which is a small wooden chest of light Bulk that you specially anoint during your daily preparations. If your chest is missing or destroyed, you lose the benefits of spirit coffin until you've replaced and re-anointed it.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Envenom Fangs One ActionFeat 5


Source Pathfinder Player Core 2
Prerequisites Iruxi Armaments (Fangs)

Frequency once per hour


You envenom your fangs. If the next fangs Strike you make before the end of your next turn hits and deals damage, the Strike deals an additional 1d6 persistent poison damage. The poison becomes inert after you hit, or at the end of your next turn, whichever comes first.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Flexible Tail Feat 5


Source Pathfinder Player Core 2

You can perform simple Interact actions with your tail, such as opening an unlocked door. Your tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and you can't use it to hold items.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Gecko's Grip Feat 5


Source Pathfinder Player Core 2

You cling to walls with a preternatural grip. You gain the Combat Climber feat as a bonus feat, and if you roll a success on an Athletics check to climb, you get a critical success instead.


Special If you have the cliffscale lizardfolk heritage, you instead gain a climb Speed of 15 feet.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Guided by the Stars Free ActionFeat 5


Source Pathfinder Lost Omens Ancestry Guide

Frequency once per day

Trigger You are about to attempt a skill check or saving throw.


The stars grant you insights that guide your actions. You roll twice and take the better result. If it's night and you can see the stars, you gain a +1 circumstance bonus to the triggering roll.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Fortune

A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Iruxi Glide One ActionFeat 5


Source Pathfinder Lost Omens Ancestry Guide
Prerequisites cloudleaper lizardfolk heritage

You glide slowly toward the ground, 5 feet down and up to 25 feet forward through the air. As long as you spend at least 1 action gliding each round and haven't yet reached the ground, you remain in the air at the end of your turn.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Shed Tail ReactionFeat 5


Source Pathfinder Player Core 2
Prerequisites Iruxi Armaments (Tail)

Trigger You become Grabbed.

Requirements You have a fully grown tail.


You can shed a portion of your tail to escape. You cease being grabbed, then Stride without triggering any reactions from the creature that grabbed you. It takes 1 day for your tail to fully grow back. Until it does, you can't use your tail unarmed attack, and you take a –2 circumstance penalty on checks to Balance.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Swift Swimmer Feat 5


Source Pathfinder Player Core 2

You gain a swim Speed of 15 feet.


Special If you have the wetlander lizardfolk heritage, your swim Speed instead increases to 25 feet.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Tongue Disarm One ActionFeat 5


Source Pathfinder Lost Omens Ancestry Guide
Prerequisites trained in Athletics, Lightning Tongue

You lash out with your tongue to disarm your foe. You attempt to Disarm a creature within 10 feet, ignoring the requirement that you must have at least one hand free.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Ancestral Form Feat 9


Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites bakuwa lizardfolk heritage or makari lizardfolk heritage

Casting your memory back deep into the past, you take the form of an ancestral guardian. You can cast Animal Form on yourself as a 3rd-rank primal innate spell once per day. You must choose the crocodile form.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Bone Caller Feat 9


Source Pathfinder Lost Omens Ancestry Guide

Using a mixture of dinosaur bones and the bones of your ancestors to focus your magic, you animate lizards and dinosaurs to carry messages or serve as mounts. You can cast Animal Messenger and Marvelous Mount as primal innate spells once per day each. The animal messenger is always a Tiny dinosaur or lizard, and your innate spell transforms it from bones to flesh, even if there are no dinosaurs or lizards nearby. The phantom steed looks like a dinosaur rather than a horse but functions identically.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Dangle Feat 9


Source Pathfinder Player Core 2

You can hang by your tail from any suitable anchor point, such as a tree branch, balcony, or rocky outcropping (subject to the GM's discretion), typically while climbing. While hanging, you have free use of all your other limbs, so you can perform tasks that require both hands, such as firing a bow or swinging a greatsword.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Hone Claws One ActionFeat 9


Source Pathfinder Player Core 2
Prerequisites Iruxi Armaments (Claws)

Frequency once per hour


You grind or gnaw a particularly wicked edge onto your claws. The next claws Strike you hit and deal damage with deals an additional 1d6 bleed damage. You cannot have more than one instance of Hone Claws active at a time.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Read the Stars Feat 9


Source Pathfinder Lost Omens Ancestry Guide
Prerequisites trained in Astrology Lore or Occultism

You're incredibly skilled in iruxi astrology, and you can gain useful (if cryptic) hints from the stars' alignment. Once per night, if you can clearly see the stars, you can spend 1 hour reading the heavens to see how they relate to a particular goal, event, or activity that will occur within 1 week. The GM rolls a secret check, either a DC 28 astrology-lore check or a DC 32 occultism check. On a success, you learn a cryptic clue or piece of advice that could help with the chosen event, and on a critical failure, you learn a misleading cryptic clue or piece of advice.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

River Adaptation Feat 9


Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites makari lizardfolk heritage

Webbing sprouts on your legs and tail as you shift to a more aquatic form. You can cast Feet to Fins as an innate divine spell once per day. This innate magic relies on your makari heritage, limiting the effect to yourself but allowing you to cast it more easily than a common mage; you can target only yourself with the spell, but you can Cast the Spell as a free action if you're within a body of water when you cast it.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Terrain Advantage Feat 9


Source Pathfinder Player Core 2

Non-lizardfolk creatures in difficult terrain are Off-Guard to you. If you have a swim Speed, non-lizardfolk creatures that are in water and lack a swim Speed are also off-guard to you.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Bone Investiture Feat 13


Source Pathfinder Player Core 2
Prerequisites Bone Magic

You encase yourself in spiritual dinosaur bones to become a Huge dinosaur. You can cast Dinosaur Form on yourself as a 5th-rank innate spell once per day.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Ferry Through Waves Two ActionsFeat 13


Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites River Adaptation

2 or 3

Requirements You are swimming and have a free hand.


The waters around you permit you passage, a privilege you can share with a willing ally. You hold on to an adjacent ally and Swim, carrying them along with you. If you spend three actions Ferrying through Waves, you instead Swim twice. If your ally would need to attempt any Athletics checks to Swim while you're Ferrying through Waves, you roll the check and your result applies to them.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Iruxi Spirit Strike Feat 13


Source Pathfinder Player Core 2

Your iruxi unarmed attacks channel the spiritual energy of your ancestors. Any unarmed attacks you acquire from the lizardfolk ancestry, lizardfolk heritages, or lizardfolk ancestry feats gain the effects of a ghost touch property rune.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Primal Rampage Feat 13


Source Pathfinder Player Core 2

You gain Unfettered Movement and Mountain Resilience as 4th-rank primal innate spells that you can cast once per day. As a 3-action activity, you can Cast a Spell twice to cast both of these innate spells, as long as they are both still available for the day.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Spiritual Headhunter Feat 13


Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites Spirit Coffin

Your spirit coffin can temporarily detain the spirits of those you kill, allowing you to ask them one last question before they pass on. If you kill a creature with a slashing weapon, you can decapitate it and trap the spirit of its head in your spirit coffin. Once before your next daily preparations, you can cast Talking Corpse as a primal innate spell, which targets the spiritual head trapped in your coffin, not its physical corpse. A ghostly version of the head manifests from the coffin to answer the questions, taking a –2 status penalty to its Will save to resist the spell. After the spell resolves, or 1 day later, the head is released and rejoins its spiritual body. You can trap only one spirit in this way at a time.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Fossil Rider Feat 17


Source Pathfinder Player Core 2
Prerequisites Bone Magic

Using your ancestors' bones, you manifest their spirits around you in a fossilized form. You can cast Mask of Terror on yourself as an innate spell once per day. When you do, you appear as a skeletal lizardfolk ancestor, twisted in a way that inspires the deepest fears of those who observe you.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Mooneater Feat 17


UncommonLizardfolkPrimal
Source Pathfinder Lost Omens Tian Xia Character Guide
Prerequisites bakuwa lizardfolk heritage

You call on the spirit of the dragon that devoured the moon to temporarily swallow a celestial body and blind onlookers with its visage. You can cast Eclipse Burst as a primal innate spell once per day. When you Cast the Spell, the sun or moon appears to eclipse to all creatures within 500 feet of you. For 1 round after Casting the Spell, the area is reduced to dim light.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Primal

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.

Scion Transformation Feat 17


Source Pathfinder Player Core 2

You go into hibernation for twenty-four hours and perform a ritual dedicated to your ancestors, undergoing a one-time metamorphosis. You permanently gain the effects of Enlarge, and your maximum Hit Points increase by your level. The ritual transforms most of your gear to the appropriate size for your new body (though powerful items like artifacts or items strongly tied to their original size may not transform, at the GM's discretion).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.

Primal

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.