Gladiator Dedication Feat 2
Prerequisites Impressive Performance
You know how to turn combat into a form of entertainment. You gain the Additional Lore general feat for Gladiatorial Lore. If you were already trained in Gladiatorial Lore, you also become trained in a Lore skill of your choice.
At the start of a combat encounter, if you have spectators, you gain a number of temporary HP equal to your character level for 1 minute and you can roll Performance for your initiative. If there are sapient creatures observing a combat encounter, and these onlookers are neither engaged in the combat themselves nor directly assisting any participants, the combatants have spectators. The GM is the final arbiter of whether or not a combat has spectators.
Effect: Gladiator Dedication
The roar of the crowd and thrill of competitive combat drive you to become the best—and the fame isn't bad either. You always do your best work under the fervent gaze of spectators, and by work, you of course mean violence.
Gladiator Dedication Feat 2
Prerequisites Impressive Performance
You know how to turn combat into a form of entertainment. You gain the Additional Lore general feat for Gladiatorial Lore. If you were already trained in Gladiatorial Lore, you also become trained in a Lore skill of your choice.
At the start of a combat encounter, if you have spectators, you gain a number of temporary HP equal to your character level for 1 minute and you can roll Performance for your initiative. If there are sapient creatures observing a combat encounter, and these onlookers are neither engaged in the combat themselves nor directly assisting any participants, the combatants have spectators. The GM is the final arbiter of whether or not a combat has spectators.
Source: Pathfinder Player Core 2
Fancy Moves Feat 4
Source: Pathfinder Player Core 2
Play to the Crowd Feat 4
Source: Pathfinder Player Core 2
Stage Fighting Feat 4
Source: Pathfinder Player Core 2
Performative Weapons Training Feat 6
Source: Pathfinder Player Core 2
Call Your Shot Feat 8
Source: Pathfinder Player Core 2
Living for the Applause Feat 8
Source: Pathfinder Lost Omens Firebrands
Big Debut Feat 10
Source: Pathfinder Lost Omens Firebrands
Operatic Adventurer Feat 12
Source: Pathfinder #204: Stage Fright
Gladiator's Roar Feat 12
Source: Pathfinder #204: Stage Fright
Costume Change Feat 14
Source: Pathfinder #204: Stage Fright
Tempo Shift Feat 16
Source: Pathfinder #204: Stage Fright
Fight Choreography Feat 18
Source: Pathfinder #204: Stage Fright
More Real Than Real Feat 20
Source: Pathfinder #204: Stage Fright
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.