Engraving Maneuver
Feat 6
Source Pathfinder Impossible Magic
Requirements You are wielding a melee weapon with the disarm, shove, or trip trait.
After quickly drawing a rune on your weapon, you can transfer the rune to a foe as you knock them down, push them away, or disarm their weapon. Attempt to [/act disarm], [/act shove], or [/act trip] a target; your weapon must have the corresponding trait. If your skill check is successful, you Trace a Rune onto the target of the Strike even if the target is pushed out of range.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
FlourishActions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can use only one action with the flourish trait per round.
RunesmithThis indicates abilities from the runesmith class.