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Blackjacket Dedication Feat 2


UncommonArchetypeDedication
Source Pathfinder Lost Omens Shining Kingdoms
Prerequisites trained in medium armor and martial weapons

Access You're from Druma.


You have entered the ranks of the Mercenary League and now wear the black uniform that's the source of the organization's popular epithet. You become trained in Intimidation; if you were already trained, you become an expert instead. You gain the Additional Lore skill feat for Warfare Lore; if you were already trained in Warfare Lore, you also become trained in a Lore skill of your choice. While wearing medium or heavy armor, you gain a +1 circumstance bonus to Intimidation checks.

Members of the Mercenary League undergo some of the best military training in Golarion. Recruits might come in with little experience, but all leave with the capacity to act as a personal bodyguard, to operate within a security detail, or to defend their nation as part of an army. They're not just physically capable fighters; they're excellent strategists who can make difficult tactical decisions in the heat of battle.

Additional Feats: 4th Intimidating Strike; 6th Reactive Striker; 8th Shatter Defenses

Blackjacket Dedication Feat 2

Prerequisites trained in medium armor and martial weapons

Access You're from Druma.


You have entered the ranks of the Mercenary League and now wear the black uniform that's the source of the organization's popular epithet. You become trained in Intimidation; if you were already trained, you become an expert instead. You gain the Additional Lore skill feat for Warfare Lore; if you were already trained in Warfare Lore, you also become trained in a Lore skill of your choice. While wearing medium or heavy armor, you gain a +1 circumstance bonus to Intimidation checks.

Source: Pathfinder Lost Omens Shining Kingdoms

Belay That! Feat 4

Source: Pathfinder Lost Omens Shining Kingdoms

Mercenary Motivation Feat 4

Source: Pathfinder Lost Omens Shining Kingdoms

Battlefield Agility Feat 6

Source: Pathfinder Lost Omens Shining Kingdoms

Lead by Example Feat 8

Source: Pathfinder Lost Omens Shining Kingdoms

Nothing Personal Feat 8

Source: Pathfinder Lost Omens Shining Kingdoms

Close Contract Feat 10

Source: Pathfinder Lost Omens Shining Kingdoms

Opportune Opening Feat 10

Source: Pathfinder Lost Omens Shining Kingdoms


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Archetype

This feat belongs to an archetype.

Dedication

Each archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.