Vasodilation Feat 2
Prerequisites trained in Medicine
Using the power of your own blood, you encourage increased blood flow to nourish damaged tissue or stifle the flow to clot wounds or prevent the spread of poison and disease. You no longer require a healer's toolkit to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds, though you take 1 untyped damage each time you take one of these actions without the proper tools from the expenditure of your blood. You can't reduce or prevent this damage.
You gain a +1 item bonus when performing these actions using your blood, which increases to +2 if you're a master in Medicine and +3 if you're legendary.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.