Student of Perfection Dedication Feat 2
Source Pathfinder Lost Omens World Guide
Prerequisites powerful fist or expert in unarmed attacks, member of a House of Perfection
Access You are from Jalmeray.
You have learned the martial arts techniques of your House of Perfection. You become trained in your choice of Acrobatics or Athletics and Warfare Lore; if you were already trained, you become an expert instead. You gain the Qi Spells monk class feat, which grants you the ki strike ki spell and a focus pool of 1 Focus Point that you can recover using the Refocus activity as a monk does. Your ki spells from Student of Perfection are occult spells.
You studied martial arts at Jalmeray's Houses of Perfection.
Student of Perfection Dedication Feat 2
Prerequisites powerful fist or expert in unarmed attacks, member of a House of Perfection
Access You are from Jalmeray.
You have learned the martial arts techniques of your House of Perfection. You become trained in your choice of Acrobatics or Athletics and Warfare Lore; if you were already trained, you become an expert instead. You gain the Qi Spells monk class feat, which grants you the ki strike ki spell and a focus pool of 1 Focus Point that you can recover using the Refocus activity as a monk does. Your ki spells from Student of Perfection are occult spells.
Source: Pathfinder Lost Omens World Guide
Perfect Strike Feat 4
Source: Pathfinder Lost Omens World Guide
Perfect Weaponry Feat 4
Source: Pathfinder Lost Omens Impossible Lands
Perfect Ki Adept Feat 6
Source: Pathfinder Lost Omens World Guide
Perfect Resistance Feat 8
Source: Pathfinder Lost Omens Impossible Lands
Perfect Ki Expert Feat 10
Source: Pathfinder Lost Omens Impossible Lands
Perfect Ki Exemplar Feat 14
Source: Pathfinder Lost Omens Impossible Lands
Perfect Ki Grandmaster Feat 18
Source: Pathfinder Lost Omens Impossible Lands
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.