Stone Brawler Dedication Feat 2
Source Pathfinder #195: Heavy is the Crown
Prerequisites Constitution +2
You've learned to call the primal power of elemental stone to your aid. You gain the Stonestrike Stance action.
Stone brawlers learn to encase themselves in temporary, magical rock that empowers their unarmed strikes and defends their bodies. Their relationship to stone is often transactional, and they call on the resilient material for utilitarian purposes. Most stone brawlers view rock as a tool to be utilized in the heat of battle, much as a fencer values their sword or a wizard their magic.
The practice of conjuring stone is most common where resources are scarce, such as Belkzen, the Lands of the Linnorm Kings, or within the Darklands, where the value and resilience of stone is well known.
Stone Brawler Dedication Feat 2
Prerequisites Constitution +2
You've learned to call the primal power of elemental stone to your aid. You gain the Stonestrike Stance action.
Source: Pathfinder #195: Heavy is the Crown
Stoney Skin Feat 4
Source: Pathfinder #195: Heavy is the Crown
Stoney Deflection Feat 6
Source: Pathfinder #195: Heavy is the Crown
Ore Fists Feat 8
Source: Pathfinder #195: Heavy is the Crown
Stonebane Feat 10
Source: Pathfinder #195: Heavy is the Crown
Adamantine Fists Feat 16
Source: Pathfinder #195: Heavy is the Crown
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.