Steal for the Depths
Feat 5
Source Pathfinder Lost Omens High Seas
Requirements You are swimming in water at least 10 feet deep.
You reach out and grab an adjacent creature (on nearby land or in the water) and pull it below the surface. Attempt an Athletics check to [/act grapple] the creature. On a success, if the creature is on land, in addition to the normal effects of Grapple, you pull the creature into the water in a space adjacent to you. If the creature is already in the water, on a success, in addition the normal effects of Grapple, you drag the creature 10 feet deeper into the water, moving 10 feet with the creature. Moving a creature into water or deeper into water using [/act steal] for the Depths is forced movement for the creature but not for you.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MerfolkThese aquatic humanoids have an upper body similar to a human and a lower body similar to a fish.