🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Automaton Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Pixie Poppet Ratfolk Reflection Shisk Shoony Skeleton Sprite Strix Suli Sylph Tengu Tiefling Undine

Shoulder Check One ActionFeat 1


Guardian
Source Pathfinder Battlecry!

Requirements You are wearing medium or heavy armor.


You hit a foe with your armor to throw them off balance. Make a fist Strike even if you don't have a hand free; if you're wielding a Gauntlet or Spiked Gauntlet, you can make a Strike with one of those weapons instead. The Strike gains the following additional results.


Critical Success The target is Off-Guard against melee attacks you attempt against it until the end of your next turn.

Success The target is off-guard against the next melee attack you attempt against it before the end of your current turn.

Critical Failure You are off-guard against melee attacks the target attempts against you until the end of your next turn.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.