Sanguine Mastery Feat 12
Source Pathfinder Impossible Magic
Prerequisites blood grim fascination
Your mastery over the intricacies of your fascination has allowed you to infuse your own blood with additional healing properties while increasing your ability to bleed out any foes that stand against you. You gain resistance to bleed damage equal to half your level. Additionally, if an enemy within 30 feet of you is bleeding, you gain fast healing equal to half your level. This fast healing is deactivated while you have the Dying condition.
In addition, whenever you destroy a thrall, a creature adjacent to the thrall takes 1 bleed damage. If that creature is already taking bleed damage, instead increase its bleed damage by 1. A creature can have its bleed damage increased in this way only once per round.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
NecromancerThis indicates abilities from the necromancer class.