Rebellious Existence Feat 18
Source Pathfinder War of Immortals
Prerequisites Broken Chain Dedication
You have tied yourself so absolutely to the cause of liberty that your very existence is an act of rebellion. You ignore any mental effects without the fear trait that would rob you of your agency (for example, on a failed save against Charm you would still be able to take hostile actions, and against Laughing Fit you would still be able to take reactions but would remain Slowed, but on a critical failure against Fear you would still be Fleeing because it's a fear effect).
Additionally, you are immune to effects that would imprison your soul (such as Seize Soul, or a Final Blade).
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MythicOptions with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.
Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.
Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.
Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.