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Razmiran Priest Dedication Feat 2


UncommonArchetypeDedication
Source Pathfinder Lost Omens Divine Mysteries
Prerequisites trained in Crafting, trained in Deception

You have earned entry to the priesthood of Razmir, either at the Exalted Lodge or another temple where Razmir's holy masks are forged. You gain a Razmiri Mask and can Craft a replacement in 4 hours if yours is ever damaged or lost. There is no value in selling your Razmiri mask, and only you gain its benefits. The abilities of your Razmiri mask use the higher of your class DC or spell DC.

You can take the Cleric Dedication feat without needing to meet its prerequisites and before you take two other feats from the Razmiran priest archetype, but you must choose Razmir as your deity. All spells granted by the cleric archetype when gained in this way are occult spells instead of divine spells, and cleric feats that normally have the divine trait instead have the occult trait. Your key spellcasting attribute for these spells is Charisma, rather than Wisdom.

You are a Razmiran priest, initiated in the 31 Steps, the doctrines of Razmir's religion. You were trained at the Exalted Lodge or another of the temples where the priests specialize in crafting masks that also serve as Razmir's religious symbol, and you are charged with spreading and enforcing Razmir's faith. Razmiran priests are zealous worshippers of their god and use the magical techniques that they are taught to spread his word and his will. You have placed service to the Living God above all other duties and entrusted your wealth, prosperity, and ambitions to his teachings, while availing yourself of the knowledge and wisdom that only his most blessed servants are ever bestowed with, accepting the power and authority that is the right of the Living God's priests. Perhaps this is a pure zealousness, or perhaps you are motivated by Razmir's promises of wealth and authority. Either way, you have donned the mask and wield the power reserved for those who follow in Razmir's footsteps.

Razmiran Priest Dedication Feat 2

Prerequisites trained in Crafting, trained in Deception


You have earned entry to the priesthood of Razmir, either at the Exalted Lodge or another temple where Razmir's holy masks are forged. You gain a Razmiri Mask and can Craft a replacement in 4 hours if yours is ever damaged or lost. There is no value in selling your Razmiri mask, and only you gain its benefits. The abilities of your Razmiri mask use the higher of your class DC or spell DC.

You can take the Cleric Dedication feat without needing to meet its prerequisites and before you take two other feats from the Razmiran priest archetype, but you must choose Razmir as your deity. All spells granted by the cleric archetype when gained in this way are occult spells instead of divine spells, and cleric feats that normally have the divine trait instead have the occult trait. Your key spellcasting attribute for these spells is Charisma, rather than Wisdom.

Source: Pathfinder Lost Omens Divine Mysteries

Perfect Truths Feat 6

Source: Pathfinder Lost Omens Divine Mysteries

Mask of the 12th Step Feat 10

Source: Pathfinder Lost Omens Divine Mysteries

Mask of the 15th Step Feat 14

Source: Pathfinder Lost Omens Divine Mysteries

Living God Feat 20

Source: Pathfinder Lost Omens Divine Mysteries


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Archetype

This feat belongs to an archetype.

Dedication

Each archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.