🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Automaton Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Pixie Poppet Ratfolk Reflection Shisk Shoony Skeleton Sprite Strix Suli Sylph Tengu Tiefling Undine

Poisoned Sticks and Stones Feat 6


Archetype
Source Pathfinder Battlecry!
Prerequisites Guerrilla Weaponry

You prepare your sling stones with small, edged grooves to enable them to deliver poison, and you have learned other techniques for poisoning your weapons. You can apply injury poisons to sling bullets, allowing them to deliver such poisons on a successful Strike.

During your daily preparations, you can prepare a number of simple injury poisons equal to your level that can only be applied to sling bullets or blowgun darts. These follow the rules for injury poisons, except that they deal 1d4 poison damage with no saving throw. Only you can apply these poisons properly, and they expire at your next daily preparations.


Special If you later gain the Poison Weapon feat (such as from the poisoner archetype or the rogue multiclass archetype), you can apply your injury poisons to any weapon that is normally a valid receptacle for injury poisons, but you do not gain additional simple injury poisons during your daily preparations.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.