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Invisible Hand Feat 16


Archetype​Mythic​
Source Pathfinder Lost Omens Divine Mysteries
Prerequisites Mortal Herald Dedication, master in Stealth

Sometimes your deity requires you to act in the shadows, accomplishing things without drawing attention to yourself—or them.

Once per day, when you roll Stealth for initiative at the start of a combat, you can choose to be Invisible for 1 minute. If you spend a Mythic Point while beginning the Avoid Notice exploration activity, you are invisible for as long as you continue to Avoid Notice.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.

Mythic

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.