Hold Mark Feat 1
You bear scars or tattoos enhanced by the mark of your community's prowess. When you select this feat, choose one of the options from the below table. You are trained in the listed skill and gain a +1 status bonus to saves against spells from the listed tradition. You gain a large brand or tattoo in the shape of the chosen emblem or a similar concept (for example, the Burning Sun could be a torch, sun, volcano, or other fiery symbol, while the Empty Hand could be a fist or claw).
| Hold Mark Emblem | Skill | Tradition |
|---|---|---|
| Burning Sun | Diplomacy | Arcane |
| Death's Head | Survival | Primal |
| Defiled Corpse | Religion | Divine |
| Empty Hand | Intimidation | Occult |
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
OrcA creature with this trait is a member of the orc ancestry. These green-skinned people tend to have darkvision. A weapon with this trait is a weapon which orcs craft and use.