Halcyon Speaker Dedication Feat 6
Source Pathfinder Lost Omens Character Guide
Prerequisites Magaambyan Attendant Dedication, member of the Magaambya of conversant rank
You devote much of your study to halcyon magic. You gain two common Halcyon cantrips and two common 1st-rank halcyon spells. In addition to being able to cast your halcyon spells via your arcane or primal spell slots, you also gain a 1st-rank halcyon spell slot. You can use your halcyon spell slots to spontaneously cast your halcyon spells.
One of Old-Mage Jatembe's central lessons was that magic was magic, no matter what the source. Though the Magaambya seeks to hold true to Jatembe's teachings by aiming to understand magic of all kinds, the mages of the Magaambya have found the most success with magic rooted in the material world. Halcyon speakers are powerful conversants who epitomize the Magaambyan practice of blending arcane and primal magic, seeing both traditions as flowing from the same wellspring.
Halcyon Spells
Through hard study, Magaambyans can meld arcane and primal spellcasting. Halcyon spells are spells from the arcane or primal spell list. You don't gain new halcyon spells via the normal means you typically use to gain spells; instead, you gain new halcyon spells and new spell ranks of halcyon spells only through feats. Halcyon spells are prepared or cast just like other spells granted by your class; for example, a wizard who gained halcyon spells would add them to their spell list and their spellbook, while a sorcerer would add them to their spell list and their spell repertoire. If you have more than one arcane or primal spellcasting class, you add halcyon spells to all such classes.
Each time you cast a halcyon spell, decide whether it is an arcane or primal spell. You can't heighten a halcyon spell beyond your maximum spell rank of halcyon spell, even if you have higher-rank spell slots, and you can't select a halcyon spell as a signature spell.
Each time you gain a level and learn new spells, and each time you gain a halcyon feat, you can swap out one of your old halcyon spells for a different halcyon spell of the same rank; this is in addition to any swapping from your class, such as via a sorcerer's spell repertoire class feature. You can also swap out halcyon spells by retraining during downtime. If you have a spellbook, when you swap out a halcyon spell, you lose the spell from your spellbook entirely.
Halcyon Speaker Dedication Feat 6
Prerequisites Magaambyan Attendant Dedication, member of the Magaambya of conversant rank
You devote much of your study to halcyon magic. You gain two common Halcyon cantrips and two common 1st-rank halcyon spells. In addition to being able to cast your halcyon spells via your arcane or primal spell slots, you also gain a 1st-rank halcyon spell slot. You can use your halcyon spell slots to spontaneously cast your halcyon spells.
Source: Pathfinder Lost Omens Character Guide
Dualistic Synergy Feat 8
Source: Pathfinder Lost Omens Character Guide
Persistent Creation Feat 8
Source: Pathfinder Lost Omens Character Guide
Halcyon Spellcasting Initiate Feat 10
Source: Pathfinder Lost Omens Character Guide
Shared Synergy Feat 10
Source: Pathfinder Lost Omens Character Guide
Charged Creation Feat 12
Source: Pathfinder Lost Omens Character Guide
Flexible Halcyon Spellcasting Feat 12
Source: Pathfinder Lost Omens Character Guide
Halcyon Spellcasting Adept Feat 14
Source: Pathfinder Lost Omens Character Guide
Shattered Sacrament Feat 14
Source: Pathfinder Claws of the Tyrant
Speak for the Gravelands Feat 14
Source: Pathfinder Claws of the Tyrant
Fulminating Synergy Feat 16
Source: Pathfinder Lost Omens Character Guide
Vellumis Excision Feat 16
Source: Pathfinder Claws of the Tyrant
Halcyon Spellcasting Sage Feat 18
Source: Pathfinder Lost Omens Character Guide
Tripartite Omen Feat 18
Source: Pathfinder Claws of the Tyrant
Synergistic Spell Feat 20
Source: Pathfinder Lost Omens Character Guide
Vigil's Palisades Feat 20
Source: Pathfinder Claws of the Tyrant
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.