Gunslinger Dedication Feat 2
Source Pathfinder Guns & Gears
Prerequisites Dexterity +2
You excel in using specific types of ranged weapons. You have familiarity with martial crossbows and firearms, treating them as simple weapons for the purposes of proficiency.
You gain access to uncommon martial and simple crossbows and firearms that do not have an ancestry trait. You become trained in gunslinger class DC.
Choose a gunslinger way. You become trained in your way's associated skill; if you were already trained in this skill, you become trained in a skill of your choice. You don't gain any other abilities from your choice of way.
You like a weapon that makes an impression almost as much as you like making an impression.
Gunslinger Dedication Feat 2
Prerequisites Dexterity +2
You excel in using specific types of ranged weapons. You have familiarity with martial crossbows and firearms, treating them as simple weapons for the purposes of proficiency.
You gain access to uncommon martial and simple crossbows and firearms that do not have an ancestry trait. You become trained in gunslinger class DC.
Choose a Gunslinger Way. You become trained in your way's associated skill; if you were already trained in this skill, you become trained in a skill of your choice. You don't gain any other abilities from your choice of way.
Basic Shooting Feat 4
Source: Pathfinder Guns & Gears
Advanced Shooting Feat 6
Source: Pathfinder Guns & Gears
Slinger's Readiness Feat 6
Source: Pathfinder Guns & Gears
Practiced Reloads Feat 10
Source: Pathfinder Guns & Gears
Advanced Firearm Familiarity Feat 12
Source: Pathfinder Guns & Gears
Eagle Eye Feat 12
Source: Pathfinder Guns & Gears
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.
MulticlassArchetypes with the multiclass trait represent diversifying your training into another class's specialties. You can't select a multiclass archetype's dedication feat if you are a member of the class of the same name.