Guardian Dedication Feat 2
Source Pathfinder Battlecry!
Prerequisites Strength +2, Constitution +2
You become trained in Athletics; if you were already trained in Athletics, you instead become trained in a skill of your choice. You become trained in guardian class DC.
You become trained in light armor and medium armor. If you already were trained in light armor and medium armor, you gain training in heavy armor as well. Whenever you gain a class feature that grants you expert or greater proficiency in any type of armor (but not unarmored defense), you also gain that proficiency in the armor types granted to you by this feat. If you have a class feature that grants you expert proficiency in unarmored defense and you're 13th level or higher, you also become an expert in the armor types granted to you by this feat.
You can use the Taunt action.
You've learned the advantages of wearing the sturdiest of armor and keeping your enemies' attention focused on you instead of your allies. You can eventually put yourself in harm's way to protect your friends.
Prerequisites Strength +2, Constitution +2
You become trained in Athletics; if you were already trained in Athletics, you instead become trained in a skill of your choice. You become trained in guardian class DC.
You become trained in light armor and medium armor. If you already were trained in light armor and medium armor, you gain training in heavy armor as well. Whenever you gain a class feature that grants you expert or greater proficiency in any type of armor (but not unarmored defense), you also gain that proficiency in the armor types granted to you by this feat. If you have a class feature that grants you expert proficiency in unarmored defense and you're 13th level or higher, you also become an expert in the armor types granted to you by this feat.
You can use the Taunt action.
Source: Pathfinder Battlecry!
Basic Defender Feat 4
Source: Pathfinder Battlecry!
Guardian Resiliency Feat 4
Source: Pathfinder Battlecry!
Advanced Defender Feat 6
Source: Pathfinder Battlecry!
Guardian's Intercept Feat 6
Source: Pathfinder Battlecry!
Armored Resistance Feat 8
Source: Pathfinder Battlecry!
Ironclad Fortitude Feat 12
Source: Pathfinder Battlecry!
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.
MulticlassArchetypes with the multiclass trait represent diversifying your training into another class's specialties. You can't select a multiclass archetype's dedication feat if you are a member of the class of the same name.