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Glory on High Two ActionsFeat 18


ArchetypeMentalVisual
Source Pathfinder Lost Omens Divine Mysteries
Prerequisites Mortal Herald Dedication, fly Speed of at least 20 feet

You take to the skies to unveil the full magnificence of your deity's power. Fly straight upward up to your fly Speed and Interact to draw a weapon or to gesture with your hand or a worn holy symbol. Each enemy within a 60-foot emanation must attempt a will save against the higher of your class DC or spell DC. Regardless of the result, the target becomes immune to Glory on High for 1 hour.


Critical Success The creature is unaffected.

Success The creature is Dazzled for 1 minute.

Failure The creature is Blinded for 1 round, dazzled for 1 minute, and takes 10d6 mental damage.

Critical Failure The creature is blinded for 1 minute, dazzled for 1 hour, and takes 20d6 mental damage.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Visual

A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.