Frightening Indignation
Feat 16
Source Pathfinder Lost Omens Hellfire Dispatches
Prerequisites Steel Falcon Dedication
Frequency once per day
Your anger at the world's many injustices boil out from you in a wave of palpable energy. An enemy that ends its turn within a 15-foot emanation around you must attempt a will save against your class DC or spell DC, whichever is higher. This aura lasts for 1 minute.
Critical Success The creature is unaffected and becomes temporarily immune to your Frightening Indignation for 1 minute.
Success The creature is Frightened 1.
Failure The creature is Frightened 2 and can't reduce its frightened condition below 1 while it's in your aura.
Critical Failure As failure, but Frightened 3.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
AuraAn aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item.
DivineThis magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.
EmotionThis effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.
FearFear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.
MentalA mental effect can alter the target's mind. It has no effect on an object or a mindless creature.