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Fated Duel One ActionFeat 18


Mythic
Source Pathfinder War of Immortals
Prerequisites Prophesied Monarch Dedication

Frequency once per week


You and your knights are an unbeatable force together, but sometimes it's a monarch's duty to resolve the fate of their kingdom with nothing more than their own trusted weapon. Spend a Mythic Point, and choose one opponent within 30 feet; you declare a Fated Duel against that opponent.

If the opponent accepts your challenge, you're locked in mystical combat together. Neither you nor your opponent can move more than 30 feet from each other; you both can't be harmed by any creature other than each other; and you both can't harm any creature other than each other. This mystical bond is incredibly draining on both parties, pulling at their life and spirit; if neither you nor your opponent has defeated the other by the time 1 minute has passed, you both become Doomed 1. Your doomed conditions increase by 1 for each additional minute that passes until one or both of you die.

If your opponent refuses your challenge, you regain a Mythic Point and can immediately attempt an Intimidation check at mythic proficiency to Demoralize them.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Mythic

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.