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Exult in Violence One ActionFeat 10


ConcentrateDivineExemplarLightSpirit
Source Pathfinder War of Immortals

Requirements You critically hit an enemy this turn.


You let out a war cry as your blow lands true, and judgment descends on an enemy. A pillar of light deals ternary(gte(@actor.level,17),10,ternary(gte(@actor.level,12),7,4))d6 spirit damage with a reflex save against your class DC to a different enemy selected at random within 30 feet of the target struck. This damage increases to 7d6 if you are 12th level and 10d6 if you are 17th level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Exemplar

This indicates abilities from the exemplar class.

Light

Light effects overcome non-magical darkness in the area, and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.

Spirit

Effects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.