Emergency Regeneration
Feat 16
Source Pathfinder Howl of the Wild
Prerequisites Wild Mimic Dedication, you have deactivated a creature's regeneration for at least 1 round or have identified a creature with regeneration in combat
Frequency once per day
Trigger You're reduced to 0 hit points from damage that's neither acid nor fire.
You have battled against foes whose bodies naturally regenerate, and while yours doesn't do so all the time, it can happen in a pinch. You gain the effects of a 7th-rank Regenerate spell. At 20th level, you gain the effects of a 9th-rank regenerate instead.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
HealingA healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
PrimalThis magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.
VitalityEffects with this trait heal living creatures with energy from the Forge of Creation, deal vitality energy damage to undead, or manipulate vitality energy.