Eldritch Researcher Dedication Feat 2
Source Pathfinder #164: Hands of the Devil
Prerequisites trained in Arcana, trained in Occultism
You gain the ability to cast a single arcane or occult cantrip of your choice (which is heightened to a spell rank equal to half your level rounded up). If you weren't already, you become trained in that tradition's spell DCs and spell attack rolls with Intelligence as your spellcasting ability.
Regardless of whether you choose an arcane or occult cantrip, you also become an expert in your choice of either Arcana or Occultism. You also gain a +1 circumstance bonus to checks you attempt with the chosen skill when Investigating or Identifying Magic.
An eager student of occult lore, you enjoy reading rare or forgotten tomes with ancient rituals and hidden secrets. You connect disparate facts to unlock deeper mysteries and uncover the truths of the universe, and you zealously hoard the knowledge your painstaking research produces. Aberrations fascinate you for many reasons, not the least of which is because their anatomy is wholly alien and yet, to the insightful, eminently sensible.
You've been particularly enlightened by the accumulated lore in Thresholds of Truth, and you know Zarmavdian was a kindred soul in occult research. With this book in hand, you feel like you stand at the doorway to unprecedented occult discoveries. You scoff at those fools who claim you meddle in things mortals aren't meant to know-for isn't it the duty of the enlightened to gather the universe's deepest truths?
Eldritch Researcher Dedication Feat 2
Prerequisites trained in Arcana, trained in Occultism
You gain the ability to cast a single arcane or occult cantrip of your choice (which is heightened to a spell rank equal to half your level rounded up). If you weren't already, you become trained in that tradition's spell DCs and spell attack rolls with Intelligence as your spellcasting ability.
Regardless of whether you choose an arcane or occult cantrip, you also become an expert in your choice of either Arcana or Occultism. You also gain a +1 circumstance bonus to checks you attempt with the chosen skill when Investigating or Identifying Magic.
Source: Pathfinder #164: Hands of the Devil
Seeker of Truths Feat 4
Source: Pathfinder #164: Hands of the Devil
Strange Script Feat 4
Source: Pathfinder #164: Hands of the Devil
Scholarly Defense Feat 6
Source: Pathfinder #164: Hands of the Devil
Able Ritualist Feat 8
Source: Pathfinder #164: Hands of the Devil
Lorefinder Feat 8
Source: Pathfinder #164: Hands of the Devil
Know It All (Eldritch Researcher) Feat 10
Source: Pathfinder #164: Hands of the Devil
Advanced Seeker of Truths Feat 12
Source: Pathfinder #164: Hands of the Devil
Words of Unraveling Feat 12
Source: Pathfinder #164: Hands of the Devil
Entities From Afar Feat 14
Source: Pathfinder #164: Hands of the Devil
Incredible Recollection Feat 14
Source: Pathfinder #164: Hands of the Devil
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.