Duelist Dedication Feat 2
Prerequisites trained in light armor and simple weapons
You are always ready to draw your weapon and begin a duel, no matter the circumstances. You gain the Quick Draw feat, enabling you to both draw and attack with a weapon as 1 action.
All across the world, students in fencing academies practice with their weapons to master one-on-one combat. The libraries of these schools contain troves of information, detailing hundreds of combat techniques, battle stances, and honorable rules of engagement. Those who gain admission to such training classes might duel in formalized settings—and that's certainly the more genteel route to take. However, others assert that there's no better training ground for duels than the chaotic life of an adventurer. In such situations, a flexible, single‑handed fighting style is invaluable. You never know when you'll need an extra hand to shove a foe, haul open a door, or grab valuable loot. You can accomplish such deeds with style and grace. Regardless of your method, fighters such as you are feared across the land.
Additional Feats: 4th Dueling Parry; 8th Disarming Stance; 10th Dueling Riposte; 12th Disarming Twist; 14th Dueling Dance, Improved Dueling Riposte; 16th Guiding Riposte
Duelist Dedication Feat 2
Prerequisites trained in light armor and simple weapons
You are always ready to draw your weapon and begin a duel, no matter the circumstances. You gain the Quick Draw feat, enabling you to both draw and attack with a weapon as 1 action.
Source: Pathfinder Player Core 2
Duelist's Challenge Feat 4
Source: Pathfinder Player Core 2
Tut-Tut Feat 4
Source: Pathfinder Lost Omens Firebrands
Selfless Parry Feat 8
Source: Pathfinder Player Core 2
Student of the Dueling Arts Feat 12
Source: Pathfinder Player Core 2
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.