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Crimson Breath Two ActionsFeat 12


ArchetypeFirePrimal
Source Pathfinder #194: Cult of the Cave Worm
Prerequisites Worm Caller Dedication

Frequency once per day


You gain a fire breath weapon similar to that of a crimson worm. You breathe a blast of flame in a 30-foot cone that deals ((ceil(max(0,((@actor.level - 13)/2)))*2)+12)d6 fire damage to all creatures in the area (reflex save). This damage increases by 2d6 at 14th level and every 2 levels thereafter.


Note: A DC was not provided for this ability by Paizo. The button above uses the better of your class or spell DC.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.

Fire

Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.

Primal

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to primal magic.