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Conceal Spell One ActionFeat 2


AnimistConcentrateNecromancerSpellshapeWitchWizard
Source Pathfinder Player Core

Animist You speak with the unheard voice of the spirits.

Necromancer By shaping the magical energies and parameters of your spells through sheer concentration, you can simplify the incantations and gestures needed to spellcast, leaving them barely noticeable.

Witch Through sheer mental effort, you can simplify the incantations and gestures needed to spellcast, leaving them barely noticeable.

Wizard By shaping the magical energies and parameters of your spells all in your head through sheer concentration, you can simplify the incantations and gestures needed to spellcast, leaving them barely noticeable.


If the next action you use is to Cast a Spell, the spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell's spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Animist

This indicates abilities from the animist class.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Necromancer

This indicates abilities from the necromancer class.

Spellshape

Spellshape actions tweak the properties of your spells. You must use a spellshape action directly before casting the spell you want to alter. If you use any action (including free actions and reactions) other than casting a spell directly after, you waste the benefits of the spellshape action. The benefit is also lost if your turn ends before you cast the spell. Any additional effects added by a spellshape action are part of the spell's effect, not of the spellshape action itself.

Witch

This indicates abilities from the witch class.

Wizard

This indicates abilities from the wizard class.