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Commitment to Protection One ActionFeat 6


ArchetypeAuditoryMentalSkill
Source Pathfinder Lost Omens Hellfire Dispatches
Prerequisites Golden Legionnaire Dedication, expert in Warfare Lore

You attempt to guide an ally into a more defensive pose against a particular danger. Attempt a warfare-lore check against the hard DC for the level of a creature or hazard you can see. An ally of your choice within 30 feet gains an effect based on the outcome. If you're legendary in Warfare Lore, when you roll a failure or critical failure, you get a success instead.


Critical Success The ally gains a +2 circumstance bonus to AC against the target creature's or hazard's next attack.

Success As critical success, but the bonus is +1.

Critical Failure The ally takes a –1 circumstance penalty to AC against the target creature's or hazard's next attack.

Effect: Commitment to Protection


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Skill

A general feat with the skill trait improves your skills and their actions or gives you new actions for a skill. A feat with this trait can be selected when a class grants a skill feat or general feat. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's dedication feat.